Example #1
0
 public void setCurrentPlayer(int currentPlayer) {
   this.currentPlayer = currentPlayer % r.getTotalPlayers();
 }
Example #2
0
/** MULE */
public class MapStateStore {
  private static final MapStateStore ourInstance = new MapStateStore();

  public static MapStateStore getInstance() {
    return ourInstance;
  }

  public MapControllerStates getCurrentState() {
    return currentState;
  }

  private MapControllerStates currentState;

  public boolean isFromTownGoToPub() {
    return fromTownGoToPub;
  }

  public void setFromTownGoToPub(boolean fromTownGoToPub) {
    this.fromTownGoToPub = fromTownGoToPub;
  }

  private boolean fromTownGoToPub;

  private int currentPlayer;
  private int currentRound = 1;

  private int passCounter; // Used to determine when to stop property selection immediately
  private int purchaseOpportunities; // Used to determine duration of full property selection
  private int numPlayers;
  private ArrayList<PlayerConfigParams> players;
  private final ConfigRepository r = ConfigRepository.getInstance();

  public int getCurrentPlayer() {
    return currentPlayer;
  }

  public void setCurrentPlayer(int currentPlayer) {
    this.currentPlayer = currentPlayer % r.getTotalPlayers();
  }

  public int getCurrentRound() {
    return currentRound;
  }

  public void setCurrentRound(int currentRound) {
    this.currentRound = currentRound;
  }

  public int getPassCounter() {
    return passCounter;
  }

  public void setPassCounter(int passCounter) {
    this.passCounter = passCounter;
  }

  public int getPurchaseOpportunities() {
    return purchaseOpportunities;
  }

  public void setPurchaseOpportunities(int purchaseOpportunities) {
    this.purchaseOpportunities = purchaseOpportunities;
  }

  public int getNumPlayers() {
    return numPlayers;
  }

  public void setNumPlayers(int numPlayers) {
    this.numPlayers = numPlayers;
  }

  @Override
  public String toString() {
    return "MapStateStore{"
        + "currentPlayer="
        + currentPlayer
        + ", currentRound="
        + currentRound
        + ", passCounter="
        + passCounter
        + ", purchaseOpportunities="
        + purchaseOpportunities
        + ", numPlayers="
        + numPlayers
        + '}';
  }

  private MapStateStore() {}

  public void sortPlayers() {
    Collections.sort(players);
    for (int index = 0; index < players.size(); index++) {
      players.get(index).setOrder(index + 1);
    }
  }

  public PlayerConfigParams getPlayerAt(int index) {
    return players.get(index);
  }

  public void refresh() {
    this.players = new ArrayList<>(r.getPlayers());
  }

  public ArrayList<PlayerConfigParams> getPlayers() {
    return players;
  }
}
Example #3
0
 public void refresh() {
   this.players = new ArrayList<>(r.getPlayers());
 }