Example #1
0
 public void onTick() {
   Set<Player> toRemove = new HashSet<>();
   for (Player player : searching.keySet()) {
     if (getGame(player) == null) {
       searching.put(player, searching.get(player) + 1);
       for (Player potentialMatch : searching.keySet()) {
         if (potentialMatch == player) continue;
         if (Math.abs(potentialMatch.getMMR() - player.getMMR())
             < Math.min(searching.get(player), searching.get(potentialMatch))) {
           Channel player1Channel = server.getHandler().getChannel(player);
           Channel player2Channel = server.getHandler().getChannel(potentialMatch);
           ActiveGame game =
               new ActiveGame(this, player, potentialMatch, player1Channel, player2Channel);
           StringBuilder levelBuilder = new StringBuilder();
           Random random = new Random();
           for (int i = 0; i < 100000; i += 64) {
             int offset = random.nextInt(256);
             if (offset < 240) {
               if (random.nextInt(10) == 0) {
                 offset = 240 + random.nextInt(16);
               }
             }
             levelBuilder.append("|").append(offset);
           }
           String message = "G" + levelBuilder.toString() + "\n";
           player1Channel.writeAndFlush(message);
           player2Channel.writeAndFlush(message);
           addGame(game);
           break;
         }
       }
     } else {
       toRemove.add(player);
     }
   }
   for (Player player : toRemove) {
     searching.remove(player);
   }
   Set<ActiveGame> tooLongGames = new HashSet<>();
   for (ActiveGame game : activeGames.values()) {
     if (System.currentTimeMillis() - game.getTimestamp() > 300000L) {
       tooLongGames.add(game);
     }
   }
   for (ActiveGame game : tooLongGames) {
     if (game.getPlayer1Score() < 0) {
       finishGame(game, game.getPlayer2());
     } else if (game.getPlayer2Score() < 0) {
       finishGame(game, game.getPlayer1());
     } else {
       finishGame(game);
     }
   }
 }
Example #2
-1
 private void adjustMMR(ActiveGame game, Player winner) {
   Player player1 = game.getPlayer1();
   Player player2 = game.getPlayer2();
   Rating player1Rating =
       new Rating(
           player1.getUUID().toString(),
           ratingCalculator,
           player1.getMMR(),
           player1.getRatingDeviation(),
           player1.getVolatility());
   player1Rating.setNumberOfResults(player1.getNumberOfResults());
   Rating player2Rating =
       new Rating(
           player2.getUUID().toString(),
           ratingCalculator,
           player2.getMMR(),
           player2.getRatingDeviation(),
           player2.getVolatility());
   player2Rating.setNumberOfResults(player2.getNumberOfResults());
   RatingPeriodResults ratingPeriodResults = new RatingPeriodResults();
   if (winner.getUUID().toString().equalsIgnoreCase(player1.getUUID().toString())) {
     ratingPeriodResults.addResult(player1Rating, player2Rating);
   } else if (winner.getUUID().toString().equalsIgnoreCase(player2.getUUID().toString())) {
     ratingPeriodResults.addResult(player2Rating, player1Rating);
   }
   ratingCalculator.updateRatings(ratingPeriodResults);
   player1.setMMR(player1Rating.getRating());
   player1.setRatingDeviation(player1Rating.getRatingDeviation());
   player1.setVolatility(player1Rating.getVolatility());
   player1.setNumberOfResults(player1Rating.getNumberOfResults());
   try {
     player1.update();
   } catch (SQLException exception) {
     server.getLogger().log(SEVERE, "Failed to update player MMR", exception);
   }
   player2.setMMR(player2Rating.getRating());
   player2.setRatingDeviation(player2Rating.getRatingDeviation());
   player2.setVolatility(player2Rating.getVolatility());
   player2.setNumberOfResults(player2Rating.getNumberOfResults());
   try {
     player2.update();
   } catch (SQLException exception) {
     server.getLogger().log(SEVERE, "Failed to update player MMR", exception);
   }
   Channel player1Channel = server.getHandler().getChannel(player1);
   if (player1Channel != null) {
     player1Channel.writeAndFlush("M|" + (int) Math.round(player1.getMMR()) + "\n");
   }
   Channel player2Channel = server.getHandler().getChannel(player2);
   if (player2Channel != null) {
     player2Channel.writeAndFlush("M|" + (int) Math.round(player2.getMMR()) + "\n");
   }
 }