public BiomeGenVolcano(int par1) { super(par1); spawnableCreatureList.clear(); topBlock = (byte) Blocks.ashStone.get().blockID; fillerBlock = (byte) Blocks.ashStone.get().blockID; theBiomeDecorator = new BiomeDecoratorBOP(this); customBiomeDecorator = (BiomeDecoratorBOP) theBiomeDecorator; customBiomeDecorator.treesPerChunk = 1; customBiomeDecorator.flowersPerChunk = -999; customBiomeDecorator.grassPerChunk = -999; customBiomeDecorator.lavaLakesPerChunk = 50; customBiomeDecorator.generateAsh = true; }