Example #1
1
 @Override
 public void draw(Batch batch, float parentAlpha) {
   elapsedTime += Gdx.graphics.getDeltaTime();
   if (playerControlled == true) {
     batch.draw(standingAnimation.getKeyFrame(elapsedTime, true), this.x + 16, this.y + 16);
   } else {
     batch.draw(standingAnimation.getKeyFrame(elapsedTime, true), this.x, this.y);
   }
   batch.draw(texture, x, y);
   bitmapFont.draw(batch, characterList.get(heroNumber - 1).name, x, y + 74);
 }
Example #2
0
 @Override
 public void draw(Batch batch, float parentAlpha) {
   super.draw(batch, parentAlpha);
   batch.draw(texture, lifePositionX, lifePositionY, 16, 16);
 }