Example #1
0
 final void setStatePlayableAndFilteredImpl(boolean playable) {
   if (isStateLockedImpl()) return;
   synchronized (mutex) {
     states = playable ? (states | States.PLAYABLE) : (states & ~States.PLAYABLE);
     AWTGridHandle handle = getHandle();
     handle.setFiltered(!playable);
   }
 }
Example #2
0
 final void setStateLockedImpl() {
   setStatePlayableAndFilteredImpl(false);
   synchronized (mutex) {
     this.states |= States.LOCKED;
     AWTGridHandle handle = getHandle();
     handle.setFiltered(true);
   }
 }