public void StartAI() { if (AICore.PlayerTarget.isOnline() && AICore.isTarget) { if (!AICore.PlayerTarget.isDead()) { final Object[] data = {AICore.PlayerTarget}; final int chance = new Random().nextInt(100); if (chance <= 10) { if (HerobrineAI.getPluginCore().getConfigDB().UseGraveyardWorld) { AICore.log.info("[HerobrineAI] Teleporting target to Graveyard world."); getCore(Core.CoreType.GRAVEYARD).RunCore(data); } } else if (chance <= 25) { getCore(Core.CoreType.ATTACK).RunCore(data); } else { getCore(Core.CoreType.HAUNT).RunCore(data); } } else { CancelTarget(Core.CoreType.START); } } else { CancelTarget(Core.CoreType.START); } }