private void keyPressesForPlayer3(KeyEvent ke, Snake snake) { if (ke.getKeyCode() == KeyEvent.VK_I) { if (snake.getDirection() != 2) { snake.setDirection(0); } } if (ke.getKeyCode() == KeyEvent.VK_J) { if (snake.getDirection() != 1) { snake.setDirection(3); } } if (ke.getKeyCode() == KeyEvent.VK_K) { if (snake.getDirection() != 0) { snake.setDirection(2); } } if (ke.getKeyCode() == KeyEvent.VK_L) { if (snake.getDirection() != 3) { snake.setDirection(1); } } }
private void keyPressesForPlayer1(KeyEvent ke, Snake snake) { if (ke.getKeyCode() == KeyEvent.VK_UP) { if (snake.getDirection() != 2) { snake.setDirection(0); } } if (ke.getKeyCode() == KeyEvent.VK_LEFT) { if (snake.getDirection() != 1) { snake.setDirection(3); } } if (ke.getKeyCode() == KeyEvent.VK_DOWN) { if (snake.getDirection() != 0) { snake.setDirection(2); } } if (ke.getKeyCode() == KeyEvent.VK_RIGHT) { if (snake.getDirection() != 3) { snake.setDirection(1); } } }