Ejemplo n.º 1
0
 public static void finalizeConnections() {
   for (int i = 0; i < attemptedConnections.size(); i++) {
     if (attemptedConnections.get(i).finishConnect()) {
       if (attemptedConnections.get(i).hasUDPConnection()) {
         playerConnections.add(attemptedConnections.remove(i));
         --i;
         System.out.println("Connection Accepted");
       }
     } else {
       if (System.currentTimeMillis() - attemptedConnections.get(i).getTimeCreated() > 5000) {
         attemptedConnections.remove(i);
         --i;
         continue;
       }
     }
   }
 }