Ejemplo n.º 1
0
 private void parseFlow() {
   for (InstanciaComponente component : componentList) {
     component.setEditable(false);
     for (FlowStateHistoryTO flowState : flowStateHistory) {
       if (component.ID == flowState.getState()) {
         touchedBlocks.add(component);
         if (StringUtils.isNotBlank(flowState.getExitPort())) {
           int index = component.C_B.nomes_saidas.indexOf(flowState.getExitPort());
           if (index > -1 && component.C_B.Pontos_Saida.length > index) {
             for (List<Conector> conectorList : component.lista_estado_saidas) {
               for (Conector conector : conectorList) {
                 if (conector.Comp instanceof Linha) {
                   Point point = new Point(component.C_B.Pontos_Saida[index]);
                   point.setLocation(component.Posicao_X + point.x, component.Posicao_Y + point.y);
                   Point p1 = ((Linha) conector.Comp).p1;
                   Point p2 = ((Linha) conector.Comp).p2;
                   if (p1.equals(point) || p2.equals(point)) {
                     touchedLines.add((Linha) conector.Comp);
                   }
                 }
               }
             }
           }
         }
         break;
       }
     }
   }
 }
Ejemplo n.º 2
0
 private boolean isCurrentState(Componente comp) {
   boolean ret = false;
   FlowStateHistoryTO state = flowStateHistory.get(flowStateHistory.size() - 1);
   if (comp instanceof InstanciaComponente
       && ((InstanciaComponente) comp).ID == state.getState()) {
     ret = true;
   }
   return ret;
 }
Ejemplo n.º 3
0
 private List<BlockState> getBlockStates() {
   List<BlockState> blockStates = new ArrayList<BlockState>();
   for (int i = 0, lim = flowStateHistory.size(); i < lim; i++) {
     FlowStateHistoryTO flowState = flowStateHistory.get(i);
     for (InstanciaComponente component : touchedBlocks) {
       if (component.ID == flowState.getState()) {
         blockStates.add(new BlockState(flowState, component, (i == lim - 1)));
       }
     }
   }
   return blockStates;
 }