Ejemplo n.º 1
0
 public void setBlockMaterial(int xx, int yy, int zz, BlockMaterial material, short data) {
   final Vector3 transformed = transform(xx, yy, zz);
   position
       .getWorld()
       .setBlockMaterial(
           transformed.getFloorX(),
           transformed.getFloorY(),
           transformed.getFloorZ(),
           material,
           data,
           null);
   if (material instanceof Directional) {
     final Directional directional = (Directional) material;
     final Block block = position.getWorld().getBlock(transformed);
     final BlockFace face = directional.getFacing(block);
     if (face != BlockFace.BOTTOM && face != BlockFace.TOP) {
       directional.setFacing(
           block, BlockFace.fromYaw(face.getDirection().getYaw() + rotation.getYaw()));
     }
   } else if (material instanceof Attachable) {
     final Attachable attachable = (Attachable) material;
     final Block block = position.getWorld().getBlock(transformed);
     final BlockFace face = attachable.getAttachedFace(block);
     if (face != BlockFace.BOTTOM && face != BlockFace.TOP) {
       attachable.setAttachedFace(
           block, BlockFace.fromYaw(face.getDirection().getYaw() + rotation.getYaw()), null);
     }
   }
 }
Ejemplo n.º 2
0
 public void placeDoor(int xx, int yy, int zz, DoorBlock door, BlockFace facing) {
   final Block bottom = getBlock(xx, yy, zz);
   door.create(
       getBlock(xx, yy, zz),
       bottom.translate(BlockFace.TOP),
       BlockFace.fromYaw(facing.getDirection().getYaw() + rotation.getYaw()),
       false,
       false);
 }