Ejemplo n.º 1
0
    public GrantCentaurRally(GameState state) {
      super(
          state,
          "As long as seven or more cards are in your graveyard, Centaur Chieftain has \"When Centaur Chieftain enters the battlefield, creatures you control get +1/+1 and gain trample until end of turn.\"");

      this.addEffectPart(addAbilityToObject(This.instance(), CentaurRally.class));

      this.canApply = Both.instance(this.canApply, Threshold.instance());
    }
Ejemplo n.º 2
0
    public DrawThreeDiscardThree(GameState state) {
      super(
          state,
          "Threshold \u2014 (U), (T), Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards. Activate this ability only if seven or more cards are in your graveyard.");
      this.setManaCost(new ManaPool("U"));
      this.costsTap = true;
      this.addCost(sacrificeThis("Cephalid Coliseum"));

      Target target = this.addTarget(Players.instance(), "target player");
      this.addEffect(drawCards(targetedBy(target), 3, "Target player draws three cards,"));
      this.addEffect(discardCards(targetedBy(target), 3, "then discards three cards."));
      this.addActivateRestriction(Not.instance(Threshold.instance()));
    }