Ejemplo n.º 1
0
 /**
  * Creates a new PRectangle object. The points are automatically normalized by the constructor.
  * These two coordinates represent the diagonal corners of the rectangle.
  *
  * @param p1 first point of diagonal, in the Cartesian coordinate space
  * @param p2 second point of diagonal, in the Cartesian coordinate space
  */
 public PRectangle(Point2D.Float p1, Point2D.Float p2) {
   super();
   normalizeCoordinates(p1.x, p1.y, p2.x, p2.y);
   // assign original data
   p1x = p1.x;
   p1y = p1.y;
   p2x = p2.x;
   p2y = p2.y;
 }
Ejemplo n.º 2
0
  /**
   * Creates a new PRectangle object. The points are automatically normalized by the constructor.
   *
   * @param coordinates a vector containing four elements where the first and second elements
   *     represent the x and y coordinates of one point and the third and fourth elements represent
   *     the x and y cooordinates of the second point. These two coordinates represent the diagonal
   *     corners of the rectangle.
   * @throws IllegalArgumentException thrown if coordinates is null or does not have four elements
   */
  public PRectangle(List coordinates) throws IllegalArgumentException {
    if (coordinates == null || coordinates.size() < 4) throw new IllegalArgumentException();
    float x1 = ((Number) coordinates.get(0)).floatValue();
    float y1 = ((Number) coordinates.get(1)).floatValue();

    float x2 = ((Number) coordinates.get(2)).floatValue();
    float y2 = ((Number) coordinates.get(3)).floatValue();

    // assign original data
    p1x = x1;
    p1y = y1;
    p2x = x2;
    p2y = y2;

    // System.out.println(x1 + " : " + y1 + " : " + x2 + " : " + y2 );
    normalizeCoordinates(x1, y1, x2, y2);
  }