Ejemplo n.º 1
0
  @Override
  @SuppressWarnings(
      "deprecation") // Player.updateInventory has been deprecated for a while with no alternative
                     // available yet
  public void onClick(final InventoryClickEvent click) {
    final int last = click.getView().getTopInventory().getSize() - 1;

    // cancel shift clicks on items outside of delivery inventory to prevent indirect moving of
    // items into delivery inventory
    if (click.isShiftClick()
        && (click.getCurrentItem().getTypeId() != Material.AIR.getId())
        && (click.getRawSlot() > last)) click.setCancelled(true);

    // cancel clicks with item on cursor in delivery inventory to prevent direct placement of items
    // into delivery inventory
    if ((click.getCursor().getTypeId() != Material.AIR.getId())
        && (click.getRawSlot() >= 0)
        && (click.getRawSlot() <= last)) click.setCancelled(true);

    if (click.isCancelled()) {
      click.setCursor(click.getCursor());
      ((Player) click.getWhoClicked()).updateInventory();
      this.courier.send((Player) click.getWhoClicked(), "withdraw-only");
    }
  }
Ejemplo n.º 2
0
 @SuppressWarnings("deprecation")
 @EventHandler(priority = EventPriority.LOWEST)
 public void onFurnaceInsert(InventoryClickEvent e) {
   if (e.getInventory().getType() == InventoryType.FURNACE
       && e.getCursor() != null
       && (e.getRawSlot() == 0 || e.getSlot() == 1)) {
     if (!e.isShiftClick()) {
       ItemStack item = e.getCurrentItem();
       e.setCurrentItem(e.getCursor());
       e.setCursor(item);
       e.setCancelled(true);
       PlayerInventory.update((Player) e.getWhoClicked());
     }
   }
 }
Ejemplo n.º 3
0
  @SuppressWarnings("deprecation")
  @EventHandler
  public void onInventoryClick(InventoryClickEvent e) {
    Player player = (Player) e.getWhoClicked();
    Inventory inventory = e.getInventory();
    ItemStack currentItem = e.getCurrentItem();

    if (ArenaManager.getInstance().getArena(player) == null) {
      return;
    }

    Plot plot = ArenaManager.getInstance().getArena(player).getPlot(player);

    if (!inventory.getName().equals(ChatColor.GREEN + "Options menu")) {
      return;
    }
    if (currentItem.getType() != Material.HARD_CLAY) {
      return;
    }
    if (!currentItem.hasItemMeta()) {
      return;
    }
    if (!currentItem.getItemMeta().getDisplayName().equals(ChatColor.GREEN + "Floor block")) {
      return;
    }

    for (Block block : plot.getFloor().getAllBlocks()) {
      block.setType(e.getCursor().getType());
      block.setData(e.getCursor().getData().getData());
    }

    e.setCancelled(true);
  }
Ejemplo n.º 4
0
 public static void debug(InventoryClickEvent event) {
   System.out.println("===== DEBUG START =====");
   System.out.println("event.getAction() " + event.getAction());
   System.out.println("event.isLeftClick() " + event.isLeftClick());
   System.out.println("event.isRightClick() " + event.isRightClick());
   System.out.println("event.isShiftClick() " + event.isShiftClick());
   System.out.println("event.getClick() " + event.getClick());
   System.out.println("event.getCurrentItem() " + event.getCurrentItem());
   System.out.println("event.getCursor() " + event.getCursor());
   System.out.println("event.getHotbarButton() " + event.getHotbarButton());
   System.out.println("getInventory().getType() " + event.getInventory().getType());
   System.out.println("event.getRawSlot() " + event.getRawSlot());
   System.out.println("event.getResult() " + event.getResult());
   System.out.println("event.getSlot() " + event.getSlot());
   System.out.println("event.getSlotType() " + event.getSlotType());
   System.out.println(
       "getView().getTopInventory().getType() " + event.getView().getTopInventory().getType());
   System.out.println("getView().getType() " + event.getView().getType());
   System.out.println(
       "getView().getBottomInventory().getType() "
           + event.getView().getBottomInventory().getType());
   System.out.println("event.getWhoClicked() " + event.getWhoClicked());
   System.out.println("-----");
   System.out.println("isOutside(event) " + isOutside(event));
   System.out.println("isTopInventory(event) " + isTopInventory(event));
   System.out.println("isBottomInventory(event) " + isBottomInventory(event));
   System.out.println("getAlter(event) " + getAlter(event));
   System.out.println("isAltering(event) " + isAltering(event));
   System.out.println("isEquipping(event) " + isEquipping(event));
   System.out.println("===== DEBUG END =====");
 }
Ejemplo n.º 5
0
  /**
   * Handles attribute menu interaction
   *
   * @param event event details
   */
  @EventHandler
  public void onClick(InventoryClickEvent event) {
    // Class selection
    if (InventoryManager.isMatching(event.getInventory(), MENU_KEY)) {
      // Do nothing when clicking outside the inventory
      if (event.getSlot() == -999) {
        return;
      }

      boolean top = event.getRawSlot() < event.getView().getTopInventory().getSize();
      AttributeManager manager = SkillAPI.getAttributeManager();

      // Interact with the skill tree when clicking in the top region
      if (top) {
        if (event.getSlot() < manager.getKeys().size() || event.getCursor() != null) {
          event.setCancelled(true);

          PlayerData data = SkillAPI.getPlayerData((Player) event.getWhoClicked());
          if (event.isRightClick() && SkillAPI.getSettings().isAttributesDowngrade()) {
            data.refundAttribute(manager.getKeys().toArray()[event.getSlot()].toString());
          } else if (event.isLeftClick()) {

            Object[] keys = manager.getKeys().toArray();
            data.upAttribute(keys[event.getSlot()].toString());
          }
          data.openAttributeMenu();
        }
      }

      // Do not allow shift clicking items into the inventory
      else if (event.isShiftClick()) {
        event.setCancelled(true);
      }
    }
  }
 @Override
 protected void onInventoryClick(InventoryClickEvent event, Player player) {
   event.setCancelled(true);
   final int slot = event.getRawSlot();
   if (slot >= 0 && slot <= 7) {
     // handle changing sell stack size
     ItemStack item = event.getCurrentItem();
     if (item != null && item.getType() != Material.AIR) {
       int amount = item.getAmount();
       amount = this.getNewAmountAfterEditorClick(event, amount);
       if (amount <= 0) amount = 1;
       if (amount > item.getMaxStackSize()) amount = item.getMaxStackSize();
       item.setAmount(amount);
     }
   } else if ((slot >= 9 && slot <= 16) || (slot >= 18 && slot <= 25)) {
     if (((TradingPlayerShopkeeper) shopkeeper).clickedItem != null) {
       // placing item
       final Inventory inventory = event.getInventory();
       Bukkit.getScheduler()
           .runTaskLater(
               ShopkeepersPlugin.getInstance(),
               new Runnable() {
                 public void run() {
                   inventory.setItem(slot, ((TradingPlayerShopkeeper) shopkeeper).clickedItem);
                   ((TradingPlayerShopkeeper) shopkeeper).clickedItem = null;
                 }
               },
               1);
     } else {
       // changing stack size
       ItemStack item = event.getCurrentItem();
       if (item != null && item.getType() != Material.AIR) {
         int amount = item.getAmount();
         amount = this.getNewAmountAfterEditorClick(event, amount);
         if (amount <= 0) {
           event.getInventory().setItem(slot, null);
         } else {
           if (amount > item.getMaxStackSize()) amount = item.getMaxStackSize();
           item.setAmount(amount);
         }
       }
     }
   } else if (slot >= 27) {
     // clicking in player inventory
     if (event.isShiftClick() || !event.isLeftClick()) {
       return;
     }
     ItemStack cursor = event.getCursor();
     if (cursor != null && cursor.getType() != Material.AIR) {
       return;
     }
     ItemStack current = event.getCurrentItem();
     if (current != null && current.getType() != Material.AIR) {
       ((TradingPlayerShopkeeper) shopkeeper).clickedItem = current.clone();
       ((TradingPlayerShopkeeper) shopkeeper).clickedItem.setAmount(1);
     }
   } else {
     super.onInventoryClick(event, player);
   }
 }
Ejemplo n.º 7
0
 @EventHandler(ignoreCancelled = true, priority = EventPriority.HIGHEST)
 public void onInventoryClick(InventoryClickEvent e) {
   if (useLocaleInv && e.getView() instanceof LocaleInventory) {
     LocaleInventory inv = (LocaleInventory) e.getView();
     InventoryClickEvent clickEvent =
         new InventoryClickEvent(
             inv.getView(), e.getSlotType(), e.getRawSlot(), e.isRightClick(), e.isShiftClick());
     Bukkit.getServer().getPluginManager().callEvent(clickEvent);
     if (clickEvent.isCancelled()) {
       e.setCancelled(true);
     } else {
       switch (clickEvent.getResult()) {
         case DEFAULT: // Can't really do this with current events
         case ALLOW:
           System.out.println("ok...");
           System.out.println(inv.getView().getItem(e.getRawSlot()));
           inv.getView().setItem(e.getRawSlot(), clickEvent.getCursor());
           System.out.println(inv.getView().getItem(e.getRawSlot()));
           break;
         case DENY:
           break;
       }
     }
     for (LocaleInventory localeInv : localeInventories) {
       if (localeInv != inv) localeInv.reload();
     }
   }
 }
Ejemplo n.º 8
0
  @EventHandler(priority = EventPriority.NORMAL)
  public void onInventoryClick(InventoryClickEvent event) {

    if (!isItemInfoBook(event.getCursor())) {
      return;
    }

    if (!isPlace(event.getAction())) {
      return;
    }

    if (isInventory(event.getInventory())) {
      return;
    }

    if ((event.getRawSlot() - event.getView().getTopInventory().getSize()) >= 0) {
      return;
    }

    Module.sendMessage(
        "bInfoBooks",
        (Player) event.getWhoClicked(),
        "You can't store InfoBooks. Please drop the InfoBook to remove it from your inventory.");
    Module.sendMessage(
        "bInfoBooks",
        (Player) event.getWhoClicked(),
        "You can get another copy of the book via the '/book' command.");
    event.setResult(Result.DENY);
  }
Ejemplo n.º 9
0
  protected static List<Entry<ItemStack, Integer>> getChangesClick(InventoryClickEvent event) {
    // Create
    List<Entry<ItemStack, Integer>> ret = new MassiveList<>();

    // Fill
    final InventoryAlter alter = InventoryUtil.getAlter(event);
    final InventoryAction action = event.getAction();
    ItemStack item;
    int amount;

    // Give
    if (alter.isGiving()) {
      // Special > MOVE_TO_OTHER_INVENTORY
      if (action == InventoryAction.MOVE_TO_OTHER_INVENTORY) {
        item = event.getCurrentItem();

        ItemStack compare = item.clone();
        compare.setAmount(1);
        amount = InventoryUtil.roomLeft(event.getInventory(), compare, item.getAmount());
      }
      // Special > HOTBAR_SWAP
      else if (action == InventoryAction.HOTBAR_SWAP) {
        item = event.getView().getBottomInventory().getItem(event.getHotbarButton());

        amount = item.getAmount();
      }
      // Normal
      else {
        item = event.getCursor();

        amount = item.getAmount();
        if (action == InventoryAction.PLACE_ONE) {
          amount = 1;
        } else if (action == InventoryAction.PLACE_SOME) {
          int max = event.getCurrentItem().getType().getMaxStackSize();
          amount = max - event.getCurrentItem().getAmount();
        }
      }

      amount *= -1;
      ret.add(new SimpleEntry<ItemStack, Integer>(item, amount));
    }

    // Take
    if (alter.isTaking()) {
      item = event.getCurrentItem();

      amount = item.getAmount();
      if (action == InventoryAction.PICKUP_ONE) amount = 1;
      if (action == InventoryAction.PICKUP_HALF) amount = (int) Math.ceil(amount / 2.0);

      ret.add(new SimpleEntry<ItemStack, Integer>(item, amount));
    }

    // Return
    return ret;
  }
Ejemplo n.º 10
0
  /**
   * Price managing for manager stock, this allows you to change prices for all items in your
   * traders stock
   *
   * @param e
   */
  @ClickHandler(
      status = {tNpcStatus.MANAGE_PRICE},
      inventory = InventoryType.TRADER)
  public void managePrices(InventoryClickEvent e) {
    // debug info
    dB.info("Price managing click event");

    // select the item that should have the price changed
    if (selectAndCheckItem(e.getSlot())) {
      // show the current price in chat, if cursor is AIR
      if (e.getCursor().getTypeId() == 0) {
        // sends the message
        locale.sendMessage(
            player, "key-value", "key", "#price", "value", getSelectedItem().getPriceFormated());
      } else {
        // adds the price attribute to the item
        Price price = getSelectedItem().getPriceAttr();

        // adds value to the current price
        if (e.isLeftClick()) {
          // increases the price using specialBlockValue*cursorAmount
          price.increase(Settings.getBlockValue(e.getCursor()) * e.getCursor().getAmount());

          // sends a message
          locale.sendMessage(
              player, "key-change", "key", "#price", "value", getSelectedItem().getPriceFormated());
        } else
        // remove value from the current price
        if (e.isRightClick()) {
          // decreases the price using specialBlockValue*cursorAmount
          price.decrease(Settings.getBlockValue(e.getCursor()) * e.getCursor().getAmount());

          // sends a message
          locale.sendMessage(
              player, "key-change", "key", "#price", "value", getSelectedItem().getPriceFormated());
        }
      }
    }
    e.setCancelled(true);
  }
Ejemplo n.º 11
0
 @EventHandler(ignoreCancelled = true)
 public void onFurnaceInsert(final InventoryClickEvent event) {
   if (event.getInventory().getType() != InventoryType.FURNACE) {
     return;
   }
   if (event.getRawSlot() == 0 && event.getCursor().getType() != Material.AIR) {
     if (!validateSmeltingIngredient(event.getCursor())) {
       event.setCancelled(true);
     }
   } else if (event.getRawSlot() >= event.getView().getTopInventory().getSize()) {
     if (event.getAction() == InventoryAction.MOVE_TO_OTHER_INVENTORY) {
       if (!validateSmeltingIngredient(event.getCurrentItem())
           && !STBUtil.isFuel(event.getCurrentItem().getType())) {
         event.setCancelled(true);
         int newSlot = findNewSlot(event);
         if (newSlot >= 0) {
           event.getWhoClicked().getInventory().setItem(newSlot, event.getCurrentItem());
           event.setCurrentItem(null);
         }
       }
     }
   } else if (event.getRawSlot() == 2
       && SensibleToolbox.getItemRegistry().isSTBItem(event.getCurrentItem())) {
     // work around CB bug where shift-clicking custom items out of furnace seems
     // to cause a de-sync, leaving phantom items in the furnace
     Bukkit.getScheduler()
         .runTask(
             plugin,
             new Runnable() {
               @Override
               public void run() {
                 STBUtil.forceInventoryRefresh(event.getInventory());
               }
             });
   }
 }
Ejemplo n.º 12
0
  /**
   * This method will return the ItemStack the player is trying to equip. If the click event would
   * not result in equipping something null will be returned. Note that this algorithm is not
   * perfect. It's an adequate guess.
   *
   * @param event The InventoryClickEvent to analyze.
   * @return The ItemStack the player is trying to equip.
   */
  public static ItemStack isEquipping(InventoryClickEvent event) {
    boolean isShiftClick = event.isShiftClick();
    InventoryType inventoryType = event.getInventory().getType();
    SlotType slotType = event.getSlotType();
    ItemStack cursor = event.getCursor();
    ItemStack currentItem = event.getCurrentItem();

    if (isShiftClick) {
      if (inventoryType != InventoryType.CRAFTING) return null;
      if (slotType == SlotType.CRAFTING) return null;
      if (slotType == SlotType.ARMOR) return null;
      if (slotType == SlotType.RESULT) return null;
      if (currentItem.getType() == Material.AIR) return null;
      return currentItem;
    } else {
      if (slotType == SlotType.ARMOR) {
        return cursor;
      }
      return null;
    }
  }
  @EventHandler
  public void onClickInventory(InventoryClickEvent ev) {
    if (ev.getInventory().getType() == InventoryType.HOPPER
        && ev.getInventory().getTitle().equalsIgnoreCase("Network Creator")) {
      if (ev.getCurrentItem() == null) {
        return;
      }
      if (ev.isShiftClick()) {
        ev.setCancelled(true);
        return;
      }
      if ((ev.getSlot() == 0 || ev.getSlot() == 1)
          && !CardNetworkListener.isModifier(ev.getCursor())
          && ev.getCursor().getType() != Material.AIR) {
        ev.setCancelled(true);
        return;
      }
      if (ev.getSlot() == 3
          && !pl.isCardNetwork(ev.getCursor())
          && ev.getCursor().getType() != Material.AIR) {
        ev.setCancelled(true);
        return;
      }

      Player p = (Player) ev.getWhoClicked();
      Inventory inv = ev.getInventory();

      if (ev.getCurrentItem().getType() == Material.ENDER_PORTAL_FRAME
          && ev.getCurrentItem().hasItemMeta()
          && ev.getCurrentItem().getItemMeta().hasDisplayName()
          && ev.getCurrentItem().getItemMeta().getDisplayName().equalsIgnoreCase("§rDéassablage")) {
        ev.setCancelled(true);

        List<String> lore = ev.getCurrentItem().getItemMeta().getLore();
        String[] cs = lore.get(0).split("/");

        Block b =
            new Location(
                    ev.getWhoClicked().getWorld(),
                    Integer.parseInt(cs[0]),
                    Integer.parseInt(cs[1]),
                    Integer.parseInt(cs[2]))
                .getBlock();

        b.setType(Material.AIR);
        pl.bs.remove(b);
        b.getWorld().dropItemNaturally(b.getLocation(), pl.nc);

        p.closeInventory();

        return;
      }

      if (ev.getSlot() == 2
          && ev.getCurrentItem().getType() == Material.STAINED_GLASS_PANE
          && ev.getCurrentItem().getDurability() == 15
          && ev.getCurrentItem().hasItemMeta()
          && ev.getCurrentItem().getItemMeta().hasDisplayName()
          && ev.getCurrentItem().getItemMeta().getDisplayName().equalsIgnoreCase("§r--->")) {
        ev.setCancelled(true);

        if (inv.getItem(0) == null && inv.getItem(1) == null && inv.getItem(3) == null) return;
        if (CardNetworkListener.whatNetwork(inv.getItem(3)) != null) return;

        ItemStack item;
        ItemStack m1 = inv.getItem(0);
        ItemStack m2 = inv.getItem(1);

        if (m1 != null || m2 != null) {
          item = inv.getItem(3);
          ItemMeta im = item.getItemMeta();
          List<String> lore = im.getLore();

          lore.add(" ");
          lore.add(ChatColor.GRAY + "Modifier :");

          if (m1 != null) {
            lore.add(ChatColor.GRAY + "- " + CardNetworkListener.whatModifier(m1));
            inv.setItem(0, new ItemStack(Material.AIR));
          }
          if (m2 != null && !m2.isSimilar(m1)) {
            lore.add(ChatColor.GRAY + "- " + CardNetworkListener.whatModifier(m2));
            inv.setItem(1, new ItemStack(Material.AIR));
          }

          im.setLore(lore);
          item.setItemMeta(im);

          inv.setItem(3, item);
        }

        p.playSound(p.getLocation(), Sound.WOOD_CLICK, 1, 1);

        Inventory icn = pl.getServer().createInventory(null, InventoryType.HOPPER, "NC");
        icn.setContents(inv.getContents());
        inv.clear();

        new ChatInventory(pl, p, null, ChatEtat.CREATE_NETWORK, icn);
        p.closeInventory();

        p.sendMessage(ChatColor.GRAY + "Entré le nom du réseau");

        return;
      }
    }
  }
  @SuppressWarnings("deprecation")
  @EventHandler
  public void onInventoryClick(InventoryClickEvent event) {
    // controller.getLogger().info("CLICK: " + event.getAction() + ", " + event.getClick() + " on "
    // + event.getSlotType() + " in "+ event.getInventory().getType() + " slots: " + event.getSlot()
    // + ":" + event.getRawSlot());

    if (event.isCancelled()) return;
    if (!(event.getWhoClicked() instanceof Player)) return;

    Player player = (Player) event.getWhoClicked();
    Mage apiMage = controller.getMage(player);

    if (!(apiMage instanceof com.elmakers.mine.bukkit.magic.Mage)) return;
    final com.elmakers.mine.bukkit.magic.Mage mage = (com.elmakers.mine.bukkit.magic.Mage) apiMage;

    GUIAction gui = mage.getActiveGUI();
    if (gui != null) {
      gui.clicked(event);
      return;
    }

    // Check for temporary items and skill items
    InventoryAction action = event.getAction();
    InventoryType inventoryType = event.getInventory().getType();
    ItemStack clickedItem = event.getCurrentItem();

    boolean isDrop =
        event.getClick() == ClickType.DROP || event.getClick() == ClickType.CONTROL_DROP;
    boolean isSkill = clickedItem != null && Wand.isSkill(clickedItem);

    // Preventing putting skills in containers
    if (isSkill && inventoryType != InventoryType.CRAFTING) {
      if (!isDrop) {
        event.setCancelled(true);
      }
      return;
    }

    // Check for right-click-to-use
    if (isSkill && action == InventoryAction.PICKUP_HALF) {
      Spell spell = mage.getSpell(Wand.getSpell(clickedItem));
      if (spell != null) {
        spell.cast();
      }
      player.closeInventory();
      event.setCancelled(true);
      return;
    }

    if (clickedItem != null && NMSUtils.isTemporary(clickedItem)) {
      String message = NMSUtils.getTemporaryMessage(clickedItem);
      if (message != null && message.length() > 1) {
        mage.sendMessage(message);
      }
      ItemStack replacement = NMSUtils.getReplacement(clickedItem);
      event.setCurrentItem(replacement);
      event.setCancelled(true);
      return;
    }

    // Check for wearing spells
    ItemStack heldItem = event.getCursor();
    if (heldItem != null && event.getSlotType() == InventoryType.SlotType.ARMOR) {
      if (Wand.isSpell(heldItem)) {
        event.setCancelled(true);
        return;
      }
      if (Wand.isWand(clickedItem) || Wand.isWand(heldItem)) {
        controller.onArmorUpdated(mage);
      }
    }
    boolean isHotbar =
        event.getAction() == InventoryAction.HOTBAR_SWAP
            || event.getAction() == InventoryAction.HOTBAR_MOVE_AND_READD;
    if (isHotbar && event.getSlotType() == InventoryType.SlotType.ARMOR) {
      int slot = event.getHotbarButton();
      ItemStack item = mage.getPlayer().getInventory().getItem(slot);
      if (item != null && Wand.isSpell(item)) {
        event.setCancelled(true);
        return;
      }
      controller.onArmorUpdated(mage);
    }

    Wand activeWand = mage.getActiveWand();

    boolean isChest =
        inventoryType == InventoryType.CHEST
            || inventoryType == InventoryType.HOPPER
            || inventoryType == InventoryType.DISPENSER
            || inventoryType == InventoryType.DROPPER;
    boolean clickedWand = Wand.isWand(clickedItem);
    boolean isContainerSlot = event.getSlot() == event.getRawSlot();

    if (activeWand != null && activeWand.isInventoryOpen()) {
      // Kind of a hack to avoid hotbar items with 0 amounts disappearing :(
      Inventory inventory = player.getInventory();
      for (int i = 0; i < 8; i++) {
        ItemStack item = inventory.getItem(i);
        if (item != null && item.getAmount() == 0) {
          item.setAmount(1);
        }
      }

      // Don't allow the offhand slot to be messed with while the spell inventory is open
      if (event.getRawSlot() == 45) {
        event.setCancelled(true);
        return;
      }

      if (Wand.isSpell(clickedItem) && clickedItem.getAmount() != 1) {
        clickedItem.setAmount(1);
      }
      if (clickedWand) {
        event.setCancelled(true);
        if (dropChangesPages) {
          activeWand.cycleInventory();
        } else {
          activeWand.cycleHotbar(1);
        }
        return;
      }

      // So many ways to try and move the wand around, that we have to watch for!
      if (isHotbar && Wand.isWand(player.getInventory().getItem(event.getHotbarButton()))) {
        event.setCancelled(true);
        return;
      }

      // Can't wear spells
      if (event.getAction() == InventoryAction.MOVE_TO_OTHER_INVENTORY && clickedItem != null) {
        if (controller.isWearable(clickedItem)) {
          event.setCancelled(true);
          return;
        }
      }

      // Safety check for something that ought not to be possible
      // but perhaps happens with lag?
      if (Wand.isWand(event.getCursor())) {
        activeWand.closeInventory();
        event.setCursor(null);
        event.setCancelled(true);
        return;
      }
    } else if (activeWand != null) {
      // Check for changes that could have been made to the active wand
      Integer activeSlot = player.getInventory().getHeldItemSlot();
      if (activeSlot != null
          && (event.getSlot() == activeSlot
              || (event.getAction() == InventoryAction.HOTBAR_SWAP
                  && event.getHotbarButton() == activeSlot))) {
        mage.checkWand();
        activeWand = mage.getActiveWand();
      }
    } else if (clickedWand
        && Wand.Undroppable
        && !player.hasPermission("Magic.wand.override_drop")
        && isChest
        && !isContainerSlot) {
      Wand wand = new Wand(controller, clickedItem);
      if (wand.isUndroppable()) {
        event.setCancelled(true);
        return;
      }
    }

    // Check for armor changing
    if (event.getAction() == InventoryAction.MOVE_TO_OTHER_INVENTORY && clickedItem != null) {
      if (controller.isWearable(clickedItem)) {
        controller.onArmorUpdated(mage);
      }
    }

    // Check for dropping items out of a wand's inventory
    // or dropping undroppable wands
    if (isDrop) {
      if (clickedWand) {
        Wand wand = new Wand(controller, clickedItem);
        if (wand.isUndroppable()) {
          event.setCancelled(true);
          if (activeWand != null) {
            if (activeWand.getHotbarCount() > 1) {
              activeWand.cycleHotbar(1);
            } else {
              activeWand.closeInventory();
            }
          }
          return;
        }
      }
      if (activeWand != null && activeWand.isInventoryOpen()) {

        ItemStack droppedItem = clickedItem;

        if (!Wand.isSpell(droppedItem)) {
          mage.giveItem(droppedItem);
          event.setCurrentItem(null);
          event.setCancelled(true);
          return;
        }

        // This is a hack to deal with spells on cooldown disappearing,
        // Since the event handler doesn't match the zero-count itemstacks
        Integer slot = event.getSlot();
        int heldSlot = player.getInventory().getHeldItemSlot();
        Inventory hotbar = activeWand.getHotbar();
        if (hotbar != null
            && slot >= 0
            && slot <= hotbar.getSize()
            && slot != heldSlot
            && activeWand.getMode() == WandMode.INVENTORY) {
          if (slot > heldSlot) slot--;
          if (slot < hotbar.getSize()) {
            droppedItem = hotbar.getItem(slot);
          } else {
            slot = null;
          }
        } else {
          slot = null;
        }

        if (!controller.isSpellDroppingEnabled()) {
          player.closeInventory();
          String spellName = Wand.getSpell(droppedItem);
          if (spellName != null && !activeWand.isManualQuickCastDisabled()) {
            Spell spell = mage.getSpell(spellName);
            if (spell != null) {
              activeWand.cast(spell);
              // Just in case a spell has levelled up... jeez!
              if (hotbar != null && slot != null) {
                droppedItem = hotbar.getItem(slot);
              }
            }
          }
          event.setCancelled(true);

          // This is needed to avoid spells on cooldown disappearing from the hotbar
          if (hotbar != null && slot != null && mage.getActiveGUI() == null) {
            player.getInventory().setItem(event.getSlot(), droppedItem);
            player.updateInventory();
          }

          return;
        }
        ItemStack newDrop = controller.removeItemFromWand(activeWand, droppedItem);

        if (newDrop != null) {
          Location location = player.getLocation();
          Item item = location.getWorld().dropItem(location, newDrop);
          item.setVelocity(location.getDirection().normalize());
        } else {
          event.setCancelled(true);
        }
      }
      return;
    }

    // Check for wand cycling with active inventory
    if (activeWand != null) {
      WandMode wandMode = activeWand.getMode();
      if ((wandMode == WandMode.INVENTORY && inventoryType == InventoryType.CRAFTING)
          || (wandMode == WandMode.CHEST && inventoryType == InventoryType.CHEST)) {
        if (activeWand.isInventoryOpen()) {
          if (event.getAction() == InventoryAction.NOTHING) {
            int direction = event.getClick() == ClickType.LEFT ? 1 : -1;
            activeWand.cycleInventory(direction);
            event.setCancelled(true);
            return;
          }

          if (event.getSlotType() == InventoryType.SlotType.ARMOR) {
            event.setCancelled(true);
            return;
          }

          // Chest mode falls back to selection from here.
          if (event.getAction() == InventoryAction.PICKUP_HALF || wandMode == WandMode.CHEST) {
            controller.onPlayerActivateIcon(mage, activeWand, clickedItem);
            player.closeInventory();
            event.setCancelled(true);
          }
        }
      }
    }
  }
Ejemplo n.º 15
0
  @EventHandler(priority = EventPriority.HIGHEST)
  public void inventoryMenu(final InventoryClickEvent event) {

    // -------Armor wear handling--------
    if (event.getSlotType() == SlotType.ARMOR && event.getClick() != ClickType.DOUBLE_CLICK) {
      CEventHandler.handleArmor(
          (Player) event.getWhoClicked(), event.getCurrentItem(), true, event);
      CEventHandler.handleArmor((Player) event.getWhoClicked(), event.getCursor(), false, event);
      if (event.getCursor() == null)
        CEventHandler.handleArmor(
            (Player) event.getWhoClicked(), event.getCurrentItem(), false, event);

    } else if (event.getClick() == ClickType.SHIFT_LEFT) {
      ItemStack current = event.getCurrentItem();
      String typeS = current.getType().toString();
      PlayerInventory inv = event.getWhoClicked().getInventory();
      if ((typeS.endsWith("HELMET") && inv.getHelmet() == null)
          || (typeS.endsWith("CHESTPLATE") && inv.getChestplate() == null)
          || (typeS.endsWith("LEGGINGS") && inv.getLeggings() == null)
          || (typeS.endsWith("BOOTS") && inv.getBoots() == null))
        CEventHandler.handleArmor(
            (Player) event.getWhoClicked(), event.getCurrentItem(), false, event);
    }
    // ---------------------------------

    if (event.getCurrentItem() == null
        || event.getCurrentItem().getType() == Material.AIR
        || event.getRawSlot() < -1) {
      return;
    }
    if (event.getView().getTopInventory().getTitle().startsWith("CE")) {
      Inventory topInv = event.getView().getTopInventory();
      final Player p = (Player) event.getWhoClicked();
      ItemStack clickedItem = event.getCurrentItem();
      event.setResult(Result.ALLOW);

      event.setCancelled(true);

      // This is the back-button, located in the very last spot of each inventory
      if ((event.getRawSlot() == topInv.getSize() - 1)
          && event.getCurrentItem().getType() != Material.AIR) {
        p.closeInventory();
        p.openInventory(Tools.getPreviousInventory(topInv.getTitle()));
        return;
      }

      if (event.getRawSlot() < topInv.getSize()) {

        // Opens the clicked Enchantments inventory and loads the permissions if needed
        if (topInv.getTitle().equals(Tools.prefix + "Enchantments")) {
          p.closeInventory();
          p.openInventory(Tools.getEnchantmentMenu(p, clickedItem.getItemMeta().getDisplayName()));
          return;
        }

        // Opens the item inventory and loads the permissions if needed
        if (topInv.getTitle().equals(Tools.prefix + "Main Menu") && event.getRawSlot() == 4) {
          p.closeInventory();
          p.openInventory(Tools.getItemMenu(p));
          return;
        }

        // These are the specific menus, clicking one of them will lead to the enchanting menu,
        // which needs to be 'notified' of the enchantment to give and it's cost
        if (topInv.getTitle().equals(Tools.prefix + "Global")
            || topInv.getTitle().equals(Tools.prefix + "Bow")
            || topInv.getTitle().equals(Tools.prefix + "Armor")
            || topInv.getTitle().equals(Tools.prefix + "Helmet")
            || topInv.getTitle().equals(Tools.prefix + "Boots")
            || topInv.getTitle().equals(Tools.prefix + "Tool"))
          if (p.isOp()
              || Tools.checkPermission(
                  Tools.getEnchantmentByDisplayname(clickedItem.getItemMeta().getDisplayName()),
                  p)) {
            Inventory enchantingMenu = Main.CEEnchantingMenu;
            enchantingMenu.setItem(0, clickedItem);
            p.closeInventory();
            p.openInventory(enchantingMenu);
            return;
          } else {
            p.sendMessage(
                ChatColor.RED + "[CE] You do not have permission to buy this Enchantment.");
            return;
          }

        // This opens the Item Creation Menu
        if (topInv.getTitle().equals(Tools.prefix + "Items"))
          if (p.isOp()
              || Tools.checkPermission(
                  Tools.getItemByDisplayname(clickedItem.getItemMeta().getDisplayName()), p)) {

            Inventory approveMenu = Main.CEApproveMenu;
            approveMenu.setItem(0, clickedItem);
            p.closeInventory();
            p.openInventory(approveMenu);
            return;
          } else {
            p.sendMessage(ChatColor.RED + "[CE] You do not have permission to buy this Item.");
            return;
          }
      }

      if (topInv.getTitle().equals(Tools.prefix + "Enchanting")
          || topInv.getTitle().equals(Tools.prefix + "Item Creation")) {
        double cost = 0;
        ItemStack item = clickedItem;
        ItemMeta im = item.getItemMeta();
        String type = "";
        String successString = "";
        Boolean itemSet = false; // TODO: Solve this by adding item-types
        // Swimsuit swimsuit = (Swimsuit) Main.items.get(9);

        if (topInv.getTitle().equals(Tools.prefix + "Enchanting")) {
          if (event.getRawSlot() > topInv.getSize() && event.isLeftClick()) {
            CEnchantment ce =
                Tools.getEnchantmentByDisplayname(
                    topInv.getContents()[0].getItemMeta().getDisplayName());
            cost = ce.getCost();
            type = "enchantment " + ce.getDisplayName();
            if (!ce.getApplication().equals(Application.GLOBAL)
                && !Tools.isApplicationCorrect(ce.getApplication(), clickedItem.getType())) {
              String appS = ce.getApplication().toString().toLowerCase();
              p.sendMessage(
                  ChatColor.RED
                      + "[CE] This enchantment can only be applied to "
                      + ChatColor.GRAY
                      + (appS.endsWith("s") ? appS : appS + "s")
                      + ChatColor.RED
                      + ".");
              return;
            }
            List<String> lore = new ArrayList<String>();
            if (clickedItem.getItemMeta().hasLore()) {
              lore = clickedItem.getItemMeta().getLore();
              int number = 0;
              for (String s : lore) {
                CEnchantment c = Tools.getEnchantmentByDisplayname(s);
                if (c != null && c.originalName == ce.originalName) {
                  p.sendMessage(ChatColor.RED + "[CE] This item already has this enchantment!");
                  return;
                }
                if (c != null) number++;
              }
              if (Main.maxEnchants > 0 && number >= Main.maxEnchants) {
                p.sendMessage(
                    ChatColor.RED
                        + "[CE] This item has already reached the maximum of "
                        + ChatColor.GRAY
                        + Main.maxEnchants
                        + ChatColor.RED
                        + " enchantments.");
                return;
              }
            }

            lore.add(ce.getDisplayName());
            im.setLore(lore);
            item.setItemMeta(im);
          } else return;

        } else if (topInv.getTitle().equals(Tools.prefix + "Item Creation")) {
          item = topInv.getContents()[0];
          cost = Tools.getItemByDisplayname(item.getItemMeta().getDisplayName()).getCost();
          //					if(item.hasItemMeta() && item.getItemMeta().hasDisplayName() &&
          // item.getItemMeta().getDisplayName().equals(swimsuit.getDisplayName())) { //TODO: Always
          // keep the position of the Swimsuit updated
          //
          //
          //						itemSet = true;
          //
          //						int count = 0;
          //
          //						for(ItemStack i : event.getView().getBottomInventory())
          //							if(i == null || i.getType().equals(Material.AIR))
          //								count++;
          //
          //						if(count < 4) {
          //							p.sendMessage(ChatColor.RED + "[CE] Your Inventory is full!");
          //							return;
          //						}
          //
          //
          //					} else {

          if (event.getView().getBottomInventory().firstEmpty() < 0) {
            p.sendMessage(ChatColor.RED + "[CE] Your Inventory is full!");
            return;
          }

          //					}

          ItemMeta itemIm = item.getItemMeta();
          List<String> lore = itemIm.getLore();
          lore.remove(lore.size() - 1);
          itemIm.setLore(lore);
          item.setItemMeta(itemIm);
          type = "item " + itemIm.getDisplayName();
        }

        // TODO: Fix the cost for items
        //      rewrite the whole section to check which enchantment or item is selected

        successString =
            (ChatColor.GREEN + "[CE] You have created the " + type + ChatColor.GREEN + ".");

        if (!p.isOp() && cost != 0) {
          if (Main.econ.getBalance(p.getName()) >= cost) {
            EconomyResponse ecr = Main.econ.withdrawPlayer(p.getName(), cost);
            if (ecr.transactionSuccess())
              successString =
                  (ChatColor.GREEN
                      + "[CE] Purchased "
                      + type
                      + ChatColor.GREEN
                      + " for "
                      + cost
                      + " "
                      + ((cost == 1)
                          ? Main.econ.currencyNameSingular()
                          : Main.econ.currencyNamePlural()));
            else {
              Bukkit.getConsoleSender()
                  .sendMessage(ChatColor.RED + "[CE] An economy error has occured:");
              Bukkit.getConsoleSender().sendMessage(ChatColor.RED + ecr.errorMessage);
              p.closeInventory();
              return;
            }
          } else {
            p.sendMessage(ChatColor.RED + "[CE] You do not have enough money to buy this!");
            p.closeInventory();
            return;
          }
        }
        if (item != null) {
          if (!itemSet)
            if (type.startsWith("item") && event.getRawSlot() < topInv.getSize())
              p.setItemInHand(item);
            else p.getInventory().setItem(event.getSlot(), item);
          //					else {
          //						ItemStack cp = item.clone();
          //						ItemStack le = item.clone();
          //						ItemStack bo = item.clone();
          //
          //						String[] parts = swimsuit.parts;
          //
          //						cp.setType(Material.IRON_CHESTPLATE);
          //						le.setType(Material.IRON_LEGGINGS);
          //						bo.setType(Material.IRON_BOOTS);
          //
          //						im.setDisplayName(parts[1]);
          //						cp.setItemMeta(im);
          //						im.setDisplayName(parts[2]);
          //						le.setItemMeta(im);
          //						im.setDisplayName(parts[3]);
          //						bo.setItemMeta(im);
          //
          //						p.getInventory().addItem(item);
          //						p.getInventory().addItem(cp);
          //						p.getInventory().addItem(le);
          //						p.getInventory().addItem(bo);
          //
          //					}
        }
        p.closeInventory();
        p.sendMessage(successString);
        return;
      }

      if (event.getRawSlot() < topInv.getSize()) {

        p.closeInventory();
        try {
          p.openInventory(Tools.getNextInventory(clickedItem.getItemMeta().getDisplayName()));
        } catch (Exception e) {
          p.sendMessage(ChatColor.RED + "[CE] This feature is disabled.");
        }
      }
    }
  }