private void updateTagCompound( NBTTagCompound par1NBTTagCompound, NBTTagCompound par2NBTTagCompound) { par1NBTTagCompound.setLong("RandomSeed", this.randomSeed); par1NBTTagCompound.setString("generatorName", this.terrainType.getWorldTypeName()); par1NBTTagCompound.setInteger("generatorVersion", this.terrainType.getGeneratorVersion()); par1NBTTagCompound.setString("generatorOptions", this.generatorOptions); par1NBTTagCompound.setInteger("GameType", this.theGameType.getID()); par1NBTTagCompound.setBoolean("MapFeatures", this.mapFeaturesEnabled); par1NBTTagCompound.setInteger("SpawnX", this.spawnX); par1NBTTagCompound.setInteger("SpawnY", this.spawnY); par1NBTTagCompound.setInteger("SpawnZ", this.spawnZ); par1NBTTagCompound.setLong("Time", this.totalTime); par1NBTTagCompound.setLong("DayTime", this.worldTime); par1NBTTagCompound.setLong("SizeOnDisk", this.sizeOnDisk); par1NBTTagCompound.setLong("LastPlayed", MinecraftServer.func_130071_aq()); par1NBTTagCompound.setString("LevelName", this.levelName); par1NBTTagCompound.setInteger("version", this.saveVersion); par1NBTTagCompound.setInteger("rainTime", this.rainTime); par1NBTTagCompound.setBoolean("raining", this.raining); par1NBTTagCompound.setInteger("thunderTime", this.thunderTime); par1NBTTagCompound.setBoolean("thundering", this.thundering); par1NBTTagCompound.setBoolean("hardcore", this.hardcore); par1NBTTagCompound.setBoolean("allowCommands", this.allowCommands); par1NBTTagCompound.setBoolean("initialized", this.initialized); par1NBTTagCompound.setCompoundTag("GameRules", this.theGameRules.writeGameRulesToNBT()); if (par2NBTTagCompound != null) { par1NBTTagCompound.setCompoundTag("Player", par2NBTTagCompound); } }
private void updateTagCompound( NBTTagCompound par1NBTTagCompound, NBTTagCompound par2NBTTagCompound) { par1NBTTagCompound.setLong("RandomSeed", randomSeed); par1NBTTagCompound.setString("generatorName", terrainType.getWorldTypeName()); par1NBTTagCompound.setInteger("generatorVersion", terrainType.getGeneratorVersion()); par1NBTTagCompound.setString("generatorOptions", generatorOptions); par1NBTTagCompound.setInteger("GameType", theGameType.getID()); par1NBTTagCompound.setBoolean("MapFeatures", mapFeaturesEnabled); par1NBTTagCompound.setInteger("SpawnX", spawnX); par1NBTTagCompound.setInteger("SpawnY", spawnY); par1NBTTagCompound.setInteger("SpawnZ", spawnZ); par1NBTTagCompound.setLong("Time", totalTime); par1NBTTagCompound.setLong("DayTime", worldTime); par1NBTTagCompound.setLong("SizeOnDisk", sizeOnDisk); par1NBTTagCompound.setLong("LastPlayed", MinecraftServer.func_130071_aq()); par1NBTTagCompound.setString("LevelName", levelName); par1NBTTagCompound.setInteger("version", saveVersion); par1NBTTagCompound.setInteger("rainTime", rainTime); par1NBTTagCompound.setBoolean("raining", raining); par1NBTTagCompound.setInteger("thunderTime", thunderTime); par1NBTTagCompound.setBoolean("thundering", thundering); par1NBTTagCompound.setBoolean("hardcore", hardcore); par1NBTTagCompound.setBoolean("allowCommands", allowCommands); par1NBTTagCompound.setBoolean("initialized", initialized); par1NBTTagCompound.setCompoundTag("GameRules", theGameRules.writeGameRulesToNBT()); if (nbxlite && useNBXlite) { NBTTagCompound nbxliteTag = new NBTTagCompound(); nbxliteTag.setInteger("Version", NBXLITE_INFO_VERSION); nbxliteTag.setString("Generator", ODNBXlite.getGenName(mapGen, mapGenExtra, snowCovered)); nbxliteTag.setString("Flags", flags); NBTTagCompound structuresTag = new NBTTagCompound(); for (int i = 0; i < structures.length; i++) { structuresTag.setBoolean(ODNBXlite.STRUCTURES[i], structures[i]); } nbxliteTag.setCompoundTag("Structures", structuresTag); NBTTagCompound themeTag = new NBTTagCompound(); themeTag.setInteger("Generation", mapTheme); themeTag.setFloat("CloudHeight", cloudheight); themeTag.setInteger("SkyColor", skycolor); themeTag.setInteger("FogColor", fogcolor); themeTag.setInteger("CloudColor", cloudcolor); themeTag.setInteger("SkyBrightness", skybrightness); nbxliteTag.setCompoundTag("Theme", themeTag); if (mapGen == ODNBXlite.GEN_BIOMELESS && (mapGenExtra == ODNBXlite.FEATURES_INDEV || mapGenExtra == ODNBXlite.FEATURES_CLASSIC)) { NBTTagCompound finiteTag = new NBTTagCompound(); finiteTag.setInteger("X", indevX); finiteTag.setInteger("Y", indevY); finiteTag.setInteger("Z", indevZ); finiteTag.setInteger("Type", mapType); finiteTag.setInteger("SurroundingGroundType", ODNBXlite.SurrGroundType); finiteTag.setInteger("SurroundingWaterType", ODNBXlite.SurrWaterType); finiteTag.setInteger("SurroundingGroundHeight", ODNBXlite.SurrGroundHeight); finiteTag.setInteger("SurroundingWaterHeight", ODNBXlite.SurrWaterHeight); nbxliteTag.setCompoundTag("Indev", finiteTag); } par1NBTTagCompound.setCompoundTag("NBXlite", nbxliteTag); } if (par2NBTTagCompound != null) { par1NBTTagCompound.setCompoundTag("Player", par2NBTTagCompound); } }
/** Updates the progress bar on the loading screen to the specified amount. Args: loadProgress */ public void setLoadingProgress(int par1) { if (MinecraftServer.func_130071_aq() - this.field_96245_b >= 1000L) { this.field_96245_b = MinecraftServer.func_130071_aq(); this.mcServer.getLogAgent().func_98233_a("Converting... " + par1 + "%"); } }
public ConvertingProgressUpdate(MinecraftServer par1MinecraftServer) { this.mcServer = par1MinecraftServer; this.field_96245_b = MinecraftServer.func_130071_aq(); }