@Override
  public void onBlockAdded(World par1World, int x, int y, int z) {
    super.onBlockAdded(par1World, x, y, z);

    for (byte i = 0; i < 6; i++) {
      Vector3 neighborPosition = new Vector3(x, y, z);
      neighborPosition.modifyPositionFromSide(ForgeDirection.getOrientation(i));

      int neighborBlockID =
          par1World.getBlockId(
              neighborPosition.intX(), neighborPosition.intY(), neighborPosition.intZ());

      if (neighborBlockID == Block.fire.blockID
          || neighborBlockID == Block.lavaMoving.blockID
          || neighborBlockID == Block.lavaStill.blockID) {
        par1World.setBlockWithNotify(x, y, z, Block.fire.blockID);
        par1World.playSoundEffect(
            (double) ((float) x + 0.5F),
            (double) ((float) y + 0.5F),
            (double) ((float) z + 0.5F),
            "random.fizz",
            0.5F,
            2.6F + (par1World.rand.nextFloat() - par1World.rand.nextFloat()) * 0.8F);
        par1World.spawnParticle(
            "largesmoke",
            (double) x + Math.random(),
            (double) y + 1.2D,
            (double) z + Math.random(),
            0.0D,
            0.0D,
            0.0D);
        return;
      }
    }
  }
  /**
   * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed
   * (coordinates passed are their own) Args: x, y, z, neighbor blockID
   */
  @Override
  public void onNeighborBlockChange(World par1World, int x, int y, int z, int neighborBlockID) {
    super.onNeighborBlockChange(par1World, x, y, z, neighborBlockID);

    if (par1World.getBlockId(x, y, z) == this.blockID) {
      this.setNotStationary(par1World, x, y, z);
    } else if (neighborBlockID == Block.fire.blockID
        || neighborBlockID == Block.lavaMoving.blockID
        || neighborBlockID == Block.lavaStill.blockID) {
      par1World.setBlockWithNotify(x, y, z, Block.fire.blockID);
      par1World.playSoundEffect(
          (double) ((float) x + 0.5F),
          (double) ((float) y + 0.5F),
          (double) ((float) z + 0.5F),
          "random.fizz",
          0.5F,
          2.6F + (par1World.rand.nextFloat() - par1World.rand.nextFloat()) * 0.8F);
      par1World.spawnParticle(
          "largesmoke",
          (double) x + Math.random(),
          (double) y + 1.2D,
          (double) z + Math.random(),
          0.0D,
          0.0D,
          0.0D);
    }
  }
Ejemplo n.º 3
0
  @Override
  public void updateTick(World world, int x, int y, int z, Random random) {

    if (!world.isRemote) {

      Aurus.bogWaterUpdates++;
      boolean airAround = false;
      boolean waterNearby = false;
      boolean changedToWater = false;

      if (((x + 2 * z) % 5 == 0 && world.isAirBlock(x, y + 1, z))
          || world.getClosestPlayer(x, y, z, 64) != null) {
        super.updateTick(world, x, y, z, random);

        int chance = 50;

        if (world.getBlockId(x - 1, y, z) == Block.waterMoving.blockID
            || world.getBlockId(x - 1, y, z) == Block.waterStill.blockID) {
          if (random.nextInt(100) < chance) {
            world.setBlock(x, y, z, Block.waterMoving.blockID, world.getBlockMetadata(x, y, z), 3);
            changedToWater = true;
          } else {
            int b = world.getBlockMetadata(x - 1, y, z);
            world.setBlock(x - 1, y, z, Aurus.bogWaterFlowingID, b, 3);
          }
          waterNearby = true;
        }
        if (world.getBlockId(x + 1, y, z) == Block.waterMoving.blockID
            || world.getBlockId(x + 1, y, z) == Block.waterStill.blockID) {
          if (random.nextInt(100) < chance) {
            world.setBlock(x, y, z, Block.waterMoving.blockID, world.getBlockMetadata(x, y, z), 3);
            changedToWater = true;
          } else {
            int b = world.getBlockMetadata(x + 1, y, z);
            world.setBlock(x + 1, y, z, Aurus.bogWaterFlowingID, b, 3);
          }
          waterNearby = true;
        }
        if (world.getBlockId(x, y - 1, z) == Block.waterMoving.blockID
            || world.getBlockId(x, y - 1, z) == Block.waterStill.blockID) {
          if (random.nextInt(100) < 1) {
            world.setBlock(x, y, z, Block.waterMoving.blockID, world.getBlockMetadata(x, y, z), 3);
            changedToWater = true;
          } else {
            int b = world.getBlockMetadata(x, y - 1, z);
            world.setBlock(x, y - 1, z, Aurus.bogWaterFlowingID, b, 3);
          }
          waterNearby = true;
        }
        if (world.getBlockId(x, y + 1, z) == Block.waterMoving.blockID
            || world.getBlockId(x, y + 1, z) == Block.waterStill.blockID) {
          if (random.nextInt(100) < 99) {
            world.setBlock(x, y, z, Block.waterMoving.blockID, world.getBlockMetadata(x, y, z), 3);
            changedToWater = true;
          } else {
            int b = world.getBlockMetadata(x, y + 1, z);
            world.setBlock(x, y + 1, z, Aurus.bogWaterFlowingID, b, 3);
          }
          waterNearby = true;
        }
        if (world.getBlockId(x, y, z - 1) == Block.waterMoving.blockID
            || world.getBlockId(x, y, z - 1) == Block.waterStill.blockID) {
          if (random.nextInt(100) < chance) {
            world.setBlock(x, y, z, Block.waterMoving.blockID, world.getBlockMetadata(x, y, z), 3);
            changedToWater = true;
          } else {
            int b = world.getBlockMetadata(x, y, z - 1);
            world.setBlock(x, y, z - 1, Aurus.bogWaterFlowingID, b, 3);
          }
          waterNearby = true;
        }
        if (world.getBlockId(x, y, z + 1) == Block.waterMoving.blockID
            || world.getBlockId(x, y, z + 1) == Block.waterStill.blockID) {
          if (random.nextInt(100) < chance) {
            world.setBlock(x, y, z, Block.waterMoving.blockID, world.getBlockMetadata(x, y, z), 3);
            changedToWater = true;
          } else {
            int b = world.getBlockMetadata(x, y, z + 1);
            world.setBlock(x, y, z + 1, Aurus.bogWaterFlowingID, b, 3);
          }
          waterNearby = true;
        }

        if (random.nextInt(5) == 0) {
          if (world.isAirBlock(x, y + 1, z)) world.setBlock(x, y + 1, z, Aurus.bogGasID);
          if (world.isAirBlock(x - 1, y + 1, z)) world.setBlock(x - 1, y + 1, z, Aurus.bogGasID);
          if (world.isAirBlock(x + 1, y + 1, z)) world.setBlock(x + 1, y + 1, z, Aurus.bogGasID);
          if (world.isAirBlock(x, y + 1, z - 1)) world.setBlock(x, y + 1, z - 1, Aurus.bogGasID);
          if (world.isAirBlock(x, y + 1, z + 1)) {
            world.setBlock(x, y + 1, z + 1, Aurus.bogGasID);
          }
        }

        if (world.isAirBlock(x - 1, y, z)
            || world.isAirBlock(x + 1, y, z)
            || world.isAirBlock(x, y, z - 1)
            || world.isAirBlock(x, y, z + 1)) {
          airAround = true;
        }

        if (airAround) {
          return;
        } else if ((waterNearby && !changedToWater)
            || ((x + 2 * z) % 5 == 0 && world.isAirBlock(x, y + 1, z))) {
          world.scheduleBlockUpdate(x, y, z, Aurus.bogWaterFlowingID, 200);
        } else {
          world.scheduleBlockUpdate(x, y, z, Aurus.bogWaterFlowingID, 600);
        }
      }
    }
  }