public static void main(String[] args) { Main app = new Main(); // All the settings. Can be changed when the game starts AppSettings cfg = new AppSettings(true); cfg.setFrameRate(60); // Frame Rate cfg.setVSync(true); // Prevents page tearing cfg.setFrequency(cfg.getFrequency()); // Set to screen refresh rate cfg.setResolution(1920, 1080); cfg.setFullscreen(true); cfg.setSamples(2); // Anti-aliasing cfg.setTitle("Ghosts®"); // Window name // try { // cfg.setIcons(new BufferedImage[]{ImageIO.read(new // File("assets/Interface/icon.gif"))}); // Window Icon // } catch (IOException ex) { // Logger.getLogger(Main.class.getName()).log(Level.SEVERE, "Icon missing.", ex); // } cfg.setSettingsDialogImage( "Interface/Images/SplashScreens/SettingsSplash.png"); // Splash screen // Hiding the stats app.setDisplayFps(false); app.setDisplayStatView(false); app.setSettings(cfg); // Add settings to the program app.start(); }
public static void main(String[] args) { Main app = new Main(); AppSettings settings = new AppSettings(true); settings.setResolution(1280, 720); app.setShowSettings(false); // splashscreen app.setSettings(settings); app.start(); }
public static void main(String[] args) { AppSettings settings = new AppSettings(true); settings.setResolution(800, 600); settings.setUseInput(true); settings.setTitle("Bionicle Showdown"); settings.setSettingsDialogImage("Textures/Menu/ShowdownLogo.png"); Main app = new Main(); app.setSettings(settings); app.start(); }
public static void main(String[] args) { Main app = new Main(); app.start(); }
public static void main(String[] args) { Main app = new Main(); app.setShowSettings(false); app.start(); }
public void setPosition(float x, float z) { float y = game.getYAtPosition(z, x); model.setLocalTranslation(z, y, x); }
public Tree(Main g) { game = g; model = game.ohSantaBringMeATree(); // model.scale(10f, 30f, 10f); model.scale(1f, 3f, 1f); }
public Gumball(Main app) { this.app = app; assetManager = app.getAssetManager(); rootNode = app.getRootNode(); guiFont = app.getBitmapFont(); }