Ejemplo n.º 1
0
    public void paint(Graphics g) {
      g.setColor(getBackground());
      g.fillRect(0, 0, getWidth(), getHeight());

      for (int i = 0; i < numImages; i++) {
        if (x[i] > 3 * i) {
          nudge(i);
          squish(g, icon[i], xh[i], yh[i], scale[i]);
        } else {
          x[i] += .05;
          y[i] += .05;
        }
      }
    }
Ejemplo n.º 2
0
 public synchronized void paintIcon(Component c, Graphics g, int x, int y) {
   g.setColor(Color.white);
   g.fillRect(0, 0, c.getWidth(), c.getHeight());
   if (getImageObserver() == null) {
     g.drawImage(
         getImage(),
         c.getWidth() / 2 - getIconWidth() / 2,
         c.getHeight() / 2 - getIconHeight() / 2,
         c);
   } else {
     g.drawImage(
         getImage(),
         c.getWidth() / 2 - getIconWidth() / 2,
         c.getHeight() / 2 - getIconHeight() / 2,
         getImageObserver());
   }
 }
Ejemplo n.º 3
0
 public void squish(Graphics g, ImageIcon icon, int x, int y, double scale) {
   if (isVisible()) {
     g.drawImage(
         icon.getImage(),
         x,
         y,
         (int) (icon.getIconWidth() * scale),
         (int) (icon.getIconHeight() * scale),
         this);
   }
 }