Ejemplo n.º 1
0
  public void notifyMoveUndone(ImmutablePosition position) {
    if (DEBUG) System.out.println("ChGame: move taken back in position");

    if (!m_ignoreNotifications) {
      m_cur = m_moves.goBack(m_cur, true);
    }
  }
Ejemplo n.º 2
0
 private int getNumOfPliesToRoot(int node) {
   int plies = 0;
   while (node > 0) {
     node = m_moves.goBack(node, true);
     plies++;
   }
   return plies;
 }
Ejemplo n.º 3
0
  private boolean goBackInLine(boolean silent) {
    if (DEBUG) System.out.println("goBackInLine");

    int index = m_moves.goBack(m_cur, false);
    if (index != -1) {
      m_cur =
          index; // needs to be set before undoing the move to allow listeners to check for curNode
      m_ignoreNotifications = true;
      if (silent) m_position.setNotifyListeners(false);
      m_position.undoMove();
      if (silent) m_position.setNotifyListeners(true);
      m_ignoreNotifications = false;
      return true;
    } else {
      return false;
    }
  }
Ejemplo n.º 4
0
  private boolean goBack(boolean silent) {
    if (DEBUG) System.out.println("goBack");

    int index = m_moves.goBack(m_cur, true);
    if (index != -1) {
      //        if (m_position.canUndoMove()) {  // do not rely on position since in silent mode it
      // is not updated
      //            m_cur = m_moves.goBack(m_cur, true);
      m_cur = index;
      m_ignoreNotifications = true;
      if (silent) m_position.setNotifyListeners(false);
      m_position.undoMove();
      if (silent) m_position.setNotifyListeners(true);
      m_ignoreNotifications = false;
      return true;
    } else {
      return false;
    }
  }
Ejemplo n.º 5
0
 private int[] getNodesToRoot(int node) {
   int[] nodes;
   int i = 0;
   if (m_moves.getMove(node) != GameMoveModel.NO_MOVE) {
     nodes = new int[getNumOfPliesToRoot(node) + 1];
     nodes[0] = node;
     i = 1;
   } else {
     nodes =
         new int
             [getNumOfPliesToRoot(
                 node)]; // if we stand on a line end, don't include node in nodes to root
     i = 0;
   }
   for (; i < nodes.length; i++) {
     node = m_moves.goBack(node, true);
     nodes[i] = node;
   }
   return nodes;
 }