Ejemplo n.º 1
0
 public void preWarm(FrameBuffer framebuffer) {
   if (!framebuffer.usesRenderer(1)) return;
   for (int i = 0; i < textureCount; i++) {
     Texture texture = textures[i];
     Texture texture1;
     if (texture != null) texture1 = texture.getMipMappedTexture(1);
   }
 }