Ejemplo n.º 1
0
  private void drawTile(Graphics g2, Tile tile, int x, int y) {
    Graphics2D g = ((Graphics2D) g2);
    g.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
    g.setRenderingHint(RenderingHints.KEY_STROKE_CONTROL, RenderingHints.VALUE_STROKE_NORMALIZE);
    int value = tile.value;
    int xOffset = offsetCoors(x);
    int yOffset = offsetCoors(y);
    g.setColor(tile.getBackground());
    g.fillRoundRect(xOffset, yOffset, TILE_SIZE, TILE_SIZE, 14, 14);
    g.setColor(tile.getForeground());
    final int size = value < 100 ? 36 : value < 1000 ? 32 : 24;
    final Font font = new Font(FONT_NAME, Font.BOLD, size);
    g.setFont(font);

    String s = String.valueOf(value);
    final FontMetrics fm = getFontMetrics(font);

    final int w = fm.stringWidth(s);
    final int h = -(int) fm.getLineMetrics(s, g).getBaselineOffsets()[2];

    if (value != 0)
      g.drawString(s, xOffset + (TILE_SIZE - w) / 2, yOffset + TILE_SIZE - (TILE_SIZE - h) / 2 - 2);

    if (myWin || myLose) {
      g.setColor(new Color(255, 255, 255, 30));
      g.fillRect(0, 0, getWidth(), getHeight());
      g.setColor(new Color(78, 139, 202));
      g.setFont(new Font(FONT_NAME, Font.BOLD, 48));
      if (myWin) {
        g.drawString("You won!", 68, 150);
      }
      if (myLose) {
        g.drawString("Game over!", 50, 130);
        g.drawString("You lose!", 64, 200);
      }
      if (myWin || myLose) {
        g.setFont(new Font(FONT_NAME, Font.PLAIN, 16));
        g.setColor(new Color(128, 128, 128, 128));
        g.drawString("Press ESC to play again", 80, getHeight() - 40);
      }
    }
    g.setFont(new Font(FONT_NAME, Font.PLAIN, 18));
    g.drawString("Score: " + myScore, 200, 365);
  }