/** Renders the skybox in the main menu */ private void renderSkybox(int par1, int par2, float par3) { GL11.glViewport(0, 0, 256, 256); drawPanorama(par1, par2, par3); GL11.glDisable(GL11.GL_TEXTURE_2D); GL11.glEnable(GL11.GL_TEXTURE_2D); rotateAndBlurSkybox(par3); rotateAndBlurSkybox(par3); rotateAndBlurSkybox(par3); rotateAndBlurSkybox(par3); rotateAndBlurSkybox(par3); rotateAndBlurSkybox(par3); rotateAndBlurSkybox(par3); rotateAndBlurSkybox(par3); GL11.glViewport(0, 0, mc.displayWidth, mc.displayHeight); Tessellator tessellator = Tessellator.instance; tessellator.startDrawingQuads(); float f = width <= height ? 120F / (float) height : 120F / (float) width; float f1 = ((float) height * f) / 256F; float f2 = ((float) width * f) / 256F; GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MIN_FILTER, GL11.GL_LINEAR); GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_LINEAR); tessellator.setColorRGBA_F(1.0F, 1.0F, 1.0F, 1.0F); int i = width; int j = height; tessellator.addVertexWithUV(0.0D, j, zLevel, 0.5F - f1, 0.5F + f2); tessellator.addVertexWithUV(i, j, zLevel, 0.5F - f1, 0.5F - f2); tessellator.addVertexWithUV(i, 0.0D, zLevel, 0.5F + f1, 0.5F - f2); tessellator.addVertexWithUV(0.0D, 0.0D, zLevel, 0.5F + f1, 0.5F + f2); tessellator.draw(); }
private void renderMenuBlock(Block block, float f, RenderBlocks renderblocks) { int i = block.getRenderType(); renderblocks.setRenderBoundsFromBlock(block); Tessellator tessellator = Tessellator.instance; if (i == 0) { block.setBlockBoundsForItemRender(); GL11.glTranslatef(-0.5F, -0.5F, -0.5F); float f1 = 0.5F; float f2 = 1.0F; float f3 = 0.8F; float f4 = 0.6F; tessellator.startDrawingQuads(); tessellator.setColorRGBA_F(f2, f2, f2, f); renderblocks.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, block.getBlockTextureFromSide(0)); tessellator.setColorRGBA_F(f1, f1, f1, f); renderblocks.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, block.getBlockTextureFromSide(1)); tessellator.setColorRGBA_F(f3, f3, f3, f); renderblocks.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, block.getBlockTextureFromSide(2)); renderblocks.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, block.getBlockTextureFromSide(3)); tessellator.setColorRGBA_F(f4, f4, f4, f); renderblocks.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, block.getBlockTextureFromSide(4)); renderblocks.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, block.getBlockTextureFromSide(5)); tessellator.draw(); GL11.glTranslatef(0.5F, 0.5F, 0.5F); } }
/** Rotate and blurs the skybox view in the main menu */ private void rotateAndBlurSkybox(float par1) { mc.func_110434_K().func_110577_a(field_110351_G); GL11.glCopyTexSubImage2D(GL11.GL_TEXTURE_2D, 0, 0, 0, 0, 0, 256, 256); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GL11.glColorMask(true, true, true, false); Tessellator tessellator = Tessellator.instance; tessellator.startDrawingQuads(); byte byte0 = 3; for (int i = 0; i < byte0; i++) { tessellator.setColorRGBA_F(1.0F, 1.0F, 1.0F, 1.0F / (float) (i + 1)); int j = width; int k = height; float f = (float) (i - byte0 / 2) / 256F; tessellator.addVertexWithUV(j, k, zLevel, 0.0F + f, 0.0D); tessellator.addVertexWithUV(j, 0.0D, zLevel, 1.0F + f, 0.0D); tessellator.addVertexWithUV(0.0D, 0.0D, zLevel, 1.0F + f, 1.0D); tessellator.addVertexWithUV(0.0D, k, zLevel, 0.0F + f, 1.0D); } tessellator.draw(); GL11.glColorMask(true, true, true, true); }
/** Draws the screen and all the components in it. */ public void drawScreen(int par1, int par2, float par3) { if (panorama) { renderSkybox(par1, par2, par3); } else { drawDefaultBackground(); } Tessellator tessellator = Tessellator.instance; if (oldlogo) { drawLogo(par3); } char c = 274; int i = width / 2 - c / 2; byte byte0 = 30; if (panorama) { drawGradientRect(0, 0, width, height, 0x80ffffff, 0xffffff); drawGradientRect(0, 0, width, height, 0, 0x80000000); } if (!oldlogo) { mc.func_110434_K().func_110577_a(field_110352_y); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); if ((double) updateCounter < 0.0001D) { drawTexturedModalRect(i + 0, byte0 + 0, 0, 0, 99, 44); drawTexturedModalRect(i + 99, byte0 + 0, 129, 0, 27, 44); drawTexturedModalRect(i + 99 + 26, byte0 + 0, 126, 0, 3, 44); drawTexturedModalRect(i + 99 + 26 + 3, byte0 + 0, 99, 0, 26, 44); drawTexturedModalRect(i + 155, byte0 + 0, 0, 45, 155, 44); } else { drawTexturedModalRect(i + 0, byte0 + 0, 0, 0, 155, 44); drawTexturedModalRect(i + 155, byte0 + 0, 0, 45, 155, 44); } } tessellator.setColorOpaque_I(0xffffff); GL11.glPushMatrix(); GL11.glTranslatef(width / 2 + 90, 70F, 0.0F); GL11.glRotatef(-20F, 0.0F, 0.0F, 1.0F); float f = 1.8F - MathHelper.abs( MathHelper.sin( ((float) (Minecraft.getSystemTime() % 1000L) / 1000F) * (float) Math.PI * 2.0F) * 0.1F); f = (f * 100F) / (float) (fontRenderer.getStringWidth(splashText) + 32); GL11.glScalef(f, f, f); drawCenteredString(fontRenderer, splashText, 0, -8, 0xffff00); GL11.glPopMatrix(); String s = version.contains(":") ? version.split(":", 2)[1] : version; if (s.equals("OFF")) { s = "Minecraft " + (new CallableMinecraftVersion(null)).minecraftVersion(); } if (mc.isDemo()) { s = (new StringBuilder()).append(s).append(" Demo").toString(); } if (panorama) { drawString(fontRenderer, s, 2, height - 10, 0xffffff); } else { drawString(fontRenderer, s, 2, 2, 0x505050); } String s1 = "Copyright Mojang AB. Do not distribute!"; drawString( fontRenderer, s1, width - fontRenderer.getStringWidth(s1) - 2, height - 10, 0xffffff); if (field_92025_p != null && field_92025_p.length() > 0) { drawRect( field_92022_t - 2, field_92021_u - 2, field_92020_v + 2, field_92019_w - 1, 0x55200000); drawString(fontRenderer, field_92025_p, field_92022_t, field_92021_u, 0xffffff); drawString( fontRenderer, field_96138_a, (width - field_92024_r) / 2, ((GuiButton) buttonList.get(0)).yPosition - 12, 0xffffff); } super.drawScreen(par1, par2, par3); }
/** Draws the main menu panorama */ private void drawPanorama(int par1, int par2, float par3) { Tessellator tessellator = Tessellator.instance; GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glPushMatrix(); GL11.glLoadIdentity(); Project.gluPerspective(120F, 1.0F, 0.05F, 10F); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glPushMatrix(); GL11.glLoadIdentity(); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glRotatef(180F, 1.0F, 0.0F, 0.0F); GL11.glEnable(GL11.GL_BLEND); GL11.glDisable(GL11.GL_ALPHA_TEST); GL11.glDisable(GL11.GL_CULL_FACE); GL11.glDepthMask(false); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); int i = 8; for (int j = 0; j < i * i; j++) { GL11.glPushMatrix(); float f = ((float) (j % i) / (float) i - 0.5F) / 64F; float f1 = ((float) (j / i) / (float) i - 0.5F) / 64F; float f2 = 0.0F; GL11.glTranslatef(f, f1, f2); GL11.glRotatef( MathHelper.sin(((float) panoramaTimer + par3) / 400F) * 25F + 20F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(-((float) panoramaTimer + par3) * 0.1F, 0.0F, 1.0F, 0.0F); for (int k = 0; k < 6; k++) { GL11.glPushMatrix(); if (k == 1) { GL11.glRotatef(90F, 0.0F, 1.0F, 0.0F); } if (k == 2) { GL11.glRotatef(180F, 0.0F, 1.0F, 0.0F); } if (k == 3) { GL11.glRotatef(-90F, 0.0F, 1.0F, 0.0F); } if (k == 4) { GL11.glRotatef(90F, 1.0F, 0.0F, 0.0F); } if (k == 5) { GL11.glRotatef(-90F, 1.0F, 0.0F, 0.0F); } mc.func_110434_K().func_110577_a(titlePanoramaPaths[k]); tessellator.startDrawingQuads(); tessellator.setColorRGBA_I(0xffffff, 255 / (j + 1)); float f3 = 0.0F; tessellator.addVertexWithUV(-1D, -1D, 1.0D, 0.0F + f3, 0.0F + f3); tessellator.addVertexWithUV(1.0D, -1D, 1.0D, 1.0F - f3, 0.0F + f3); tessellator.addVertexWithUV(1.0D, 1.0D, 1.0D, 1.0F - f3, 1.0F - f3); tessellator.addVertexWithUV(-1D, 1.0D, 1.0D, 0.0F + f3, 1.0F - f3); tessellator.draw(); GL11.glPopMatrix(); } GL11.glPopMatrix(); GL11.glColorMask(true, true, true, false); } tessellator.setTranslation(0.0D, 0.0D, 0.0D); GL11.glColorMask(true, true, true, true); GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glPopMatrix(); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glPopMatrix(); GL11.glDepthMask(true); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glEnable(GL11.GL_ALPHA_TEST); GL11.glEnable(GL11.GL_DEPTH_TEST); }