Ejemplo n.º 1
0
  protected static boolean isTileVisible(
      DrawContext dc, Tile tile, double minDistanceSquared, double maxDistanceSquared) {
    if (!tile.getSector().intersects(dc.getVisibleSector())) return false;

    View view = dc.getView();
    Position eyePos = view.getEyePosition();
    if (eyePos == null) return false;

    Angle lat =
        clampAngle(
            eyePos.getLatitude(),
            tile.getSector().getMinLatitude(),
            tile.getSector().getMaxLatitude());
    Angle lon =
        clampAngle(
            eyePos.getLongitude(),
            tile.getSector().getMinLongitude(),
            tile.getSector().getMaxLongitude());
    Vec4 p = dc.getGlobe().computePointFromPosition(lat, lon, 0d);
    double distSquared = dc.getView().getEyePoint().distanceToSquared3(p);
    //noinspection RedundantIfStatement
    if (minDistanceSquared > distSquared || maxDistanceSquared < distSquared) return false;

    return true;
  }
  private boolean needToSplit(DrawContext dc, Sector sector) {
    Vec4[] corners = sector.computeCornerPoints(dc.getGlobe(), dc.getVerticalExaggeration());
    Vec4 centerPoint = sector.computeCenterPoint(dc.getGlobe(), dc.getVerticalExaggeration());

    View view = dc.getView();
    double d1 = view.getEyePoint().distanceTo3(corners[0]);
    double d2 = view.getEyePoint().distanceTo3(corners[1]);
    double d3 = view.getEyePoint().distanceTo3(corners[2]);
    double d4 = view.getEyePoint().distanceTo3(corners[3]);
    double d5 = view.getEyePoint().distanceTo3(centerPoint);

    double minDistance = d1;
    if (d2 < minDistance) minDistance = d2;
    if (d3 < minDistance) minDistance = d3;
    if (d4 < minDistance) minDistance = d4;
    if (d5 < minDistance) minDistance = d5;

    double cellSize =
        (Math.PI * sector.getDeltaLatRadians() * dc.getGlobe().getRadius()) / 20; // TODO

    return !(Math.log10(cellSize) <= (Math.log10(minDistance) - this.splitScale));
  }
Ejemplo n.º 3
0
    protected boolean isNavSectorVisible(
        DrawContext dc, double minDistanceSquared, double maxDistanceSquared) {
      if (!navSector.intersects(dc.getVisibleSector())) return false;

      View view = dc.getView();
      Position eyePos = view.getEyePosition();
      if (eyePos == null) return false;

      // check for eyePos over globe
      if (Double.isNaN(eyePos.getLatitude().getDegrees())
          || Double.isNaN(eyePos.getLongitude().getDegrees())) return false;

      Angle lat =
          clampAngle(eyePos.getLatitude(), navSector.getMinLatitude(), navSector.getMaxLatitude());
      Angle lon =
          clampAngle(
              eyePos.getLongitude(), navSector.getMinLongitude(), navSector.getMaxLongitude());
      Vec4 p = dc.getGlobe().computePointFromPosition(lat, lon, 0d);
      double distSquared = dc.getView().getEyePoint().distanceToSquared3(p);
      //noinspection RedundantIfStatement
      if (minDistanceSquared > distSquared || maxDistanceSquared < distSquared) return false;

      return true;
    }