public void draw(Graphics g, int xPos, int yPos, short state) { BufferedImage src; boolean top = false; if (popFrame > 0) { if (updatePopFrame) { popFrame++; if (popFrame >= POP_FRAME_COUNT) popFrame = 0; } } if (popFrame > 0) g.drawImage(PoliteSolidBlock.popImg[popFrame - 1], xPos, yPos, null); Game game = Game.getGame(); Point2D.Double cellID = game.screenToWorld(new Point2D.Double(xPos + 1, yPos + 1)); cellID = game.worldToCell(cellID); cellID.y = cellID.y - 1; Cell c = game.getCell((int) (cellID.x), (int) (cellID.y)); if (c != null) if (c.getBlockTypeInt() != Cell.POLITE_SOLID_BLOCK || (c.getState() <= 0 && state > 0)) top = true; if (top) { if (state > 0) src = PoliteSolidBlock.topActiveImg; else src = PoliteSolidBlock.topInactiveImg; } else { if (state > 0) src = PoliteSolidBlock.activeImg; else src = PoliteSolidBlock.inactiveImg; } g.drawImage(src, xPos, yPos, null); }
public static void loadImages() { activeImg = Game.getGame().robustLoadImage("rec/img/blocks/solidBlockON.png", "Polite Solid Block ON"); inactiveImg = Game.getGame() .robustLoadImage("rec/img/blocks/solidBlockOFF.png", "Polite Solid Block OFF"); topActiveImg = Game.getGame() .robustLoadImage("rec/img/blocks/solidBlockON_G.png", "Polite Solid Block ON (TOP)"); topInactiveImg = Game.getGame() .robustLoadImage("rec/img/blocks/solidBlockOFF_G.png", "Polite Solid Block OFF (TOP)"); }
public void onTickAction(Game game, double xPos, double yPos, short state) { if (state > 0) game.addEnemyHitbox( new Rectangle2D.Double( xPos + HITBOX_OFFSET.x, yPos + HITBOX_OFFSET.y, HITBOX_OFFSET.width, HITBOX_OFFSET.height)); }
public short update(int x, int y, Game game) { return game.getCellLastState(x, y); }
public static void loadImage() { img = Game.getGame().robustLoadImage("rec/img/blocks/isolatedCell.png", "Isolated Cell"); }
public static void loadImages() { activeImg = Game.getGame().robustLoadImage("rec/img/blocks/death_block_OFF.png", "Death Block ON"); inactiveImg = Game.getGame().robustLoadImage("rec/img/blocks/death_block_OFF.png", "Death Block OFF"); }