@Override public Vector get(Particle particle) { Vector velocity = (Vector) particle.getVelocity(); Vector position = (Vector) particle.getPosition(); PSO algorithm = (PSO) AbstractAlgorithm.get(); int ns = (int) nSize.getParameter(); fj.data.List<Particle> neighbours = algorithm .getTopology() .sort( Ord.ord( VectorBasedFunctions.sortByDistance(particle, new EuclideanDistanceMeasure()))) .take(ns); Vector.Builder builder = Vector.newBuilder(); for (int i = 0; i < particle.getDimension(); ++i) { double informationSum = 0.0; double randomSum = 0; for (Particle currentTarget : neighbours) { Vector currentTargetPosition = (Vector) currentTarget.getBestPosition(); double randomComponent = Rand.nextDouble() * (4.1 / ns); informationSum += randomComponent * currentTargetPosition.doubleValueOf(i); randomSum += randomComponent; } double value = inertiaWeight.getParameter() * (velocity.doubleValueOf(i) + randomSum * ((informationSum / (ns * randomSum) - position.doubleValueOf(i)))); builder.add(value); } return builder.build(); }