Ejemplo n.º 1
0
  public Monster getMostAggroInPanel(Point p) {
    Monster monster = null;
    Monster mostAggroMonster = null;

    double mostAggro = 0;

    try {
      for (String key : monsters.keySet()) {
        monster = (Monster) monsters.get(key);
        if (!monster.getName().equals("Pig")
            && !monster.getName().equals("BlueThorn")
            && !monster.getName().equals("VineThorn")) {
          if (monster.getIsInPanel()) {
            double distance = p.distance(monster.getCenterPoint());
            if (monster.getPlayerDamage() > mostAggro) {
              mostAggroMonster = monster;
              mostAggro = monster.getPlayerDamage();
            }
          }
        }
      }
    } catch (ConcurrentModificationException concEx) {
      // another thread was trying to modify monsters while iterating
      // we'll continue and the new item can be grabbed on the next update
    }

    return mostAggroMonster;
  }
Ejemplo n.º 2
0
  public Monster getClosestWithinMax(Point p, int r) {
    Monster monster = null;
    Monster closestMonster = null;

    double closestDistance = 0;

    try {
      for (String key : monsters.keySet()) {
        monster = (Monster) monsters.get(key);
        if (!monster.getName().equals("Pig")
            && !monster.getName().equals("BlueThorn")
            && !monster.getName().equals("VineThorn")) {
          if (monster.getIsInPanel()) {
            double distance = p.distance(monster.getCenterPoint());
            if ((distance < closestDistance || closestDistance == 0) && distance <= r) {
              closestMonster = monster;
              closestDistance = distance;
            }
          }
        }
      }
    } catch (ConcurrentModificationException concEx) {
      // another thread was trying to modify monsters while iterating
      // we'll continue and the new item can be grabbed on the next update
    }

    return closestMonster;
  }