Ejemplo n.º 1
0
  @Override
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {
    final Item target = getTarget(mob, mob.location(), givenTarget, commands, Wearable.FILTER_ANY);
    if (target == null) return false;
    if (!(target instanceof Weapon)) {
      mob.tell(L("That's not a weapon!"));
      return false;
    }

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    final boolean success = proficiencyCheck(mob, 0, auto);

    if (success) {
      final CMMsg msg = CMClass.getMsg(mob, target, this, verbalCastCode(mob, target, auto), null);
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        target.unWear();
        if (mob.isMine(target))
          mob.location()
              .show(mob, target, CMMsg.MSG_DROP, L("<T-NAME> flies out of <S-YOUPOSS> hands!"));
        else
          mob.location()
              .show(mob, target, CMMsg.MSG_OK_ACTION, L("<T-NAME> starts flying around!"));
        if (mob.location().isContent(target)) beneficialAffect(mob, target, asLevel, 0);
      }
    } else
      mob.location()
          .show(
              mob,
              target,
              CMMsg.MSG_OK_ACTION,
              L("<T-NAME> twitch(es) oddly, but does nothing more."));

    // return whether it worked
    return success;
  }
Ejemplo n.º 2
0
  @Override
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {
    boolean announce = false;
    if (commands.size() > 0) {
      if (((String) commands.lastElement()).equals("!")) {
        commands.removeElementAt(commands.size() - 1);
        announce = true;
      }
    }
    final MOB target = getTargetAnywhere(mob, commands, givenTarget, true);
    if (target == null) return false;

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    final boolean success = proficiencyCheck(mob, 0, auto);

    if (success) {
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              CMMsg.MASK_MOVE | CMMsg.TYP_JUSTICE | (auto ? CMMsg.MASK_ALWAYS : 0),
              auto
                  ? L("<T-NAME> <T-IS-ARE> knocked out of <T-HIS-HER> shoes!!!")
                  : L(
                      "^F**<S-NAME> BLAST(S) <T-NAMESELF>**, knocking <T-HIM-HER> out of <T-HIS-HER> shoes!!^?"));
      CMLib.color().fixSourceFightColor(msg);
      if (target.location().okMessage(mob, msg)) {
        target.location().send(mob, msg);
        if (target.curState().getHitPoints() > 2)
          target.curState().setHitPoints(target.curState().getHitPoints() / 2);
        if (target.curState().getMana() > 2)
          target.curState().setMana(target.curState().getMana() / 2);
        if (target.curState().getMovement() > 2)
          target.curState().setMovement(target.curState().getMovement() / 2);
        final Item I = target.fetchFirstWornItem(Wearable.WORN_FEET);
        if (I != null) {
          I.unWear();
          I.removeFromOwnerContainer();
          target.location().addItem(I, ItemPossessor.Expire.Player_Drop);
        }
        Log.sysOut("Banish", mob.Name() + " wrathed " + target.name() + ".");
        if (announce) {
          final Command C = CMClass.getCommand("Announce");
          try {
            C.execute(
                mob,
                new XVector(
                    "ANNOUNCE",
                    target.name()
                        + " is knocked out of "
                        + target.charStats().hisher()
                        + " shoes!!!"),
                Command.METAFLAG_FORCED);
          } catch (final Exception e) {
          }
        }
      }
    } else
      return beneficialVisualFizzle(
          mob,
          target,
          L("<S-NAME> attempt(s) to inflict <S-HIS-HER> wrath upon <T-NAMESELF>, but fail(s)."));
    return success;
  }
Ejemplo n.º 3
0
  @Override
  public boolean invoke(
      MOB mob, List<String> commands, Physical givenTarget, boolean auto, int asLevel) {
    if (commands.size() < 2) {
      if (mob.isMonster() && (commands.size() == 1)) {
        final String parm = correctItem(mob);
        if (parm != null) commands.add(parm);
      }
      if (commands.size() < 2) {
        mob.tell(L("You must specify a target, and what item to swap on the target!"));
        return false;
      }
    }
    final Item I = mob.findItem(null, commands.get(commands.size() - 1));
    if ((I == null) || (!CMLib.flags().canBeSeenBy(I, mob))) {
      mob.tell(L("You don't seem to have '@x1'.", (commands.get(commands.size() - 1))));
      return false;
    }
    if (((I instanceof Armor) && (I.basePhyStats().armor() > 1))
        || ((I instanceof Weapon) && (I.basePhyStats().damage() > 1))) {
      mob.tell(L("@x1 is not buffoonish enough!", I.name(mob)));
      return false;
    }
    commands.remove(commands.size() - 1);

    final MOB target = getTarget(mob, commands, givenTarget);
    if (target == null) return false;

    final Item targetItem = targetItem(target);
    if (targetItem == null) {
      if (!freePosition(target)) {
        mob.tell(L("@x1 has no free wearing positions!", target.name(mob)));
        return false;
      }
    }

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    int levelDiff = target.phyStats().level() - mob.phyStats().level();

    final boolean success = proficiencyCheck(mob, 0, auto);
    if (levelDiff > 0)
      levelDiff = -(levelDiff * ((!CMLib.flags().canBeSeenBy(mob, target)) ? 5 : 15));
    else levelDiff = -(levelDiff * ((!CMLib.flags().canBeSeenBy(mob, target)) ? 1 : 2));

    if (success) {
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              (CMMsg.MSG_NOISYMOVEMENT | CMMsg.MASK_DELICATE | CMMsg.MASK_MALICIOUS)
                  | (auto ? CMMsg.MASK_ALWAYS : 0),
              auto ? "" : L("<S-NAME> do(es) buffoonery to <T-NAMESELF>."));
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        long position = -1;
        if (targetItem != null) {
          position = targetItem.rawWornCode();
          targetItem.unWear();
        } else {
          final Vector<Long> free = getFreeWearingPositions(target);
          if (free.size() < 1) {
            mob.tell(L("@x1 has no free wearing positions!", target.name(mob)));
            return false;
          }
          if ((free.contains(Long.valueOf(Wearable.WORN_WIELD)))
              && ((I instanceof Weapon) || (!(I instanceof Armor)))) position = Wearable.WORN_WIELD;
          else position = free.elementAt(CMLib.dice().roll(1, free.size(), -1)).longValue();
        }
        if (position >= 0) {
          I.unWear();
          target.moveItemTo(I);
          I.wearAt(position);
        }
      }
    } else
      return beneficialVisualFizzle(
          mob, target, L("<S-NAME> attempt(s) buffoonery on <T-NAMESELF>, but fail(s)."));

    return success;
  }
Ejemplo n.º 4
0
  @Override
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {
    final Vector areas = new Vector();
    if (commands.size() == 0) areas.addElement(mob.location().getArea());
    else if (((String) commands.lastElement()).equalsIgnoreCase("far")) {
      commands.removeElementAt(commands.size() - 1);
      for (final Enumeration e = CMLib.map().areas(); e.hasMoreElements(); )
        areas.addElement(e.nextElement());
    } else if (((String) commands.lastElement()).equalsIgnoreCase("near")) {
      commands.removeElementAt(commands.size() - 1);
      areas.addElement(mob.location().getArea());
    } else areas.addElement(mob.location().getArea());
    final MOB mobTarget = getTarget(mob, commands, givenTarget, true, false);
    Item target = null;
    if (mobTarget != null) {
      target = getItem(mobTarget);
      if (target == null)
        return maliciousFizzle(
            mob,
            mobTarget,
            L("<S-NAME> attempt(s) a scattering spell at <T-NAMESELF>, but nothing happens."));
    }

    List<Item> targets = new Vector();
    if (givenTarget instanceof Item) targets.add((Item) givenTarget);
    else if (target != null) targets.add(target);
    else {
      targets = CMLib.english().fetchItemList(mob, mob, null, commands, Wearable.FILTER_ANY, true);
      if (targets.size() == 0) mob.tell(L("You don't seem to be carrying that."));
    }

    if (targets.size() == 0) return false;

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    final boolean success = proficiencyCheck(mob, 0, auto);

    if (success) {
      String str = null;
      if (mobTarget == null)
        str =
            auto
                ? L("<S-NAME> <S-IS-ARE> enveloped in a scattering field!")
                : L("^S<S-NAME> utter(s) a scattering spell!^?");
      else
        str =
            auto
                ? L("<T-NAME> <T-IS-ARE> enveloped in a scattering field!")
                : L("^S<S-NAME> utter(s) a scattering spell, causing <T-NAMESELF> to resonate.^?");
      CMMsg msg = CMClass.getMsg(mob, mobTarget, this, verbalCastCode(mob, target, auto), str);
      if (mob.location().okMessage(mob, msg)) {
        mob.location().send(mob, msg);
        if (msg.value() <= 0) {
          for (int i = 0; i < targets.size(); i++) {
            target = targets.get(i);
            msg = CMClass.getMsg(mob, target, this, verbalCastCode(mob, target, auto), null);
            Room room = null;
            for (int x = 0; (x < 10) && (room == null); x++)
              room =
                  ((Area) areas.elementAt(CMLib.dice().roll(1, areas.size(), -1)))
                      .getRandomMetroRoom();
            if (mob.location().okMessage(mob, msg) && (room != null)) {
              mob.location().send(mob, msg);
              if (msg.value() <= 0) {
                target.unWear();
                if (target.owner() instanceof MOB) {
                  final MOB owner = (MOB) target.owner();
                  mob.location()
                      .show(
                          owner,
                          room,
                          target,
                          CMMsg.MASK_ALWAYS | CMMsg.MSG_THROW,
                          L("<O-NAME> vanishes from <S-YOUPOSS> inventory!"));
                  room.showOthers(
                      owner,
                      room,
                      target,
                      CMMsg.MASK_ALWAYS | CMMsg.MSG_THROW,
                      L("<O-NAME> appears from out of nowhere!"));
                } else {
                  mob.location()
                      .show(
                          mob,
                          room,
                          target,
                          CMMsg.MASK_ALWAYS | CMMsg.MSG_THROW,
                          L("<O-NAME> vanishes!"));
                  room.showOthers(
                      mob,
                      room,
                      target,
                      CMMsg.MASK_ALWAYS | CMMsg.MSG_THROW,
                      L("<O-NAME> appears from out of nowhere!"));
                }
                if (!room.isContent(target))
                  room.moveItemTo(
                      target, ItemPossessor.Expire.Player_Drop, ItemPossessor.Move.Followers);
                room.recoverRoomStats();
              }
            }
          }
        }
      }
    } else
      return maliciousFizzle(
          mob, mobTarget, L("<S-NAME> attempt(s) a scattering spell, but nothing happens."));

    // return whether it worked
    return success;
  }
Ejemplo n.º 5
0
  @Override
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {
    final MOB mobTarget = getTarget(mob, commands, givenTarget, true, false);
    Item target = getPossibility(mobTarget);
    if (target == null)
      target = getTarget(mob, mob.location(), givenTarget, commands, Wearable.FILTER_ANY);
    if (target == null) return false;
    if (((target.material() & RawMaterial.MATERIAL_MASK) != RawMaterial.MATERIAL_WOODEN)
        || (!target.subjectToWearAndTear())) {
      mob.tell(L("That can't be warped."));
      return false;
    }

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    final boolean success = proficiencyCheck(mob, 0, auto);

    if (success) {
      final CMMsg msg =
          CMClass.getMsg(
              mob,
              target,
              this,
              verbalCastCode(mob, target, auto),
              auto ? L("<T-NAME> starts warping!") : L("^S<S-NAME> chant(s) at <T-NAMESELF>.^?"));
      final CMMsg msg2 =
          CMClass.getMsg(mob, mobTarget, this, verbalCastCode(mob, mobTarget, auto), null);
      if ((mob.location().okMessage(mob, msg))
          && ((mobTarget == null) || (mob.location().okMessage(mob, msg2)))) {
        mob.location().send(mob, msg);
        if (mobTarget != null) mob.location().send(mob, msg2);
        if (msg.value() <= 0) {
          int damage =
              100
                  + (mob.phyStats().level() + (2 * super.getXLEVELLevel(mob)))
                  - target.phyStats().level();
          if (CMLib.flags().isABonusItems(target))
            damage = (int) Math.round(CMath.div(damage, 2.0));
          target.setUsesRemaining(target.usesRemaining() - damage);
          if (mobTarget == null)
            mob.location()
                .show(mob, target, CMMsg.MSG_OK_VISUAL, L("<T-NAME> begin(s) to twist and warp!"));
          else
            mob.location()
                .show(
                    mobTarget,
                    target,
                    CMMsg.MSG_OK_VISUAL,
                    L("<T-NAME>, possessed by <S-NAME>, twists and warps!"));
          if (target.usesRemaining() > 0) target.recoverPhyStats();
          else {
            target.setUsesRemaining(100);
            mob.location().show(mob, target, CMMsg.MSG_OK_VISUAL, L("<T-NAME> is destroyed!"));
            target.unWear();
            target.destroy();
            mob.location().recoverRoomStats();
          }
        }
      }
    } else return maliciousFizzle(mob, null, L("<S-NAME> chant(s), but nothing happens."));

    // return whether it worked
    return success;
  }
Ejemplo n.º 6
0
  @Override
  public boolean invoke(MOB mob, Vector commands, Physical givenTarget, boolean auto, int asLevel) {

    if ((auto || mob.isMonster())
        && ((commands.size() < 1) || (((String) commands.firstElement()).equals(mob.name())))) {
      commands.clear();
      if (mob.numItems() > 0) commands.addElement(mob.getRandomItem());
      commands.addElement(CMLib.map().getRandomArea().Name());
    }
    final Room oldRoom = mob.location();
    if (commands.size() < 2) {
      mob.tell(L("Teleport what object to what place or person?"));
      return false;
    }
    final String objectName = (String) commands.firstElement();
    final Item target = mob.findItem(null, objectName);
    if (target == null) {
      mob.tell(L("You don't seem to have an item '@x1'.", objectName));
      return false;
    }
    if (target.amWearingAt(Wearable.IN_INVENTORY)) {
      mob.tell(L("You seem to be wearing or holding the item '@x1'.", objectName));
      return false;
    }
    String searchWhat = null;
    if (commands.size() > 2) {
      final String s = (String) commands.elementAt(1);
      if (s.equalsIgnoreCase("room")) searchWhat = "R";
      if (s.equalsIgnoreCase("area")) searchWhat = "E";
      if (s.equalsIgnoreCase("mob")) searchWhat = "M";
      if (s.equalsIgnoreCase("monster")) searchWhat = "M";
      if (s.equalsIgnoreCase("player")) searchWhat = "P";
      if (s.equalsIgnoreCase("user")) searchWhat = "P";
      if (s.equalsIgnoreCase("item")) searchWhat = "I";
      if (s.equalsIgnoreCase("object")) searchWhat = "I";
      if (searchWhat != null) commands.removeElementAt(1);
    }
    if (searchWhat == null) searchWhat = "ERIPM";
    final String destinationString = CMParms.combine(commands, 1).trim().toUpperCase();
    final List<Room> candidates =
        CMLib.map().findWorldRoomsLiberally(mob, destinationString, searchWhat, 10, 600000);
    if (candidates.size() == 0) {
      mob.tell(L("You don't know of a place called '@x1'.", destinationString.toLowerCase()));
      return false;
    }

    if (CMLib.flags().isSitting(mob) || CMLib.flags().isSleeping(mob)) {
      mob.tell(L("You need to stand up!"));
      return false;
    }

    Room newRoom = null;
    int tries = 0;
    while ((tries < 20) && (newRoom == null)) {
      newRoom = candidates.get(CMLib.dice().roll(1, candidates.size(), -1));
      if (((newRoom.roomID().length() == 0) && (CMLib.dice().rollPercentage() > 50))
          || ((newRoom.domainType() == Room.DOMAIN_OUTDOORS_AIR)
              && (CMLib.dice().rollPercentage() > 10))) {
        newRoom = null;
        continue;
      }
      final CMMsg enterMsg =
          CMClass.getMsg(
              mob,
              newRoom,
              null,
              CMMsg.MSG_ENTER,
              null,
              CMMsg.MSG_ENTER,
              null,
              CMMsg.MSG_ENTER,
              null);
      if (!newRoom.okMessage(mob, enterMsg)) newRoom = null;
      tries++;
    }

    if ((newRoom == null) || (newRoom == oldRoom)) {
      mob.tell(L("Your magic seems unable to send anything there."));
      return false;
    }

    if (!super.invoke(mob, commands, givenTarget, auto, asLevel)) return false;

    boolean success = proficiencyCheck(mob, 0, auto);

    final CMMsg msg =
        CMClass.getMsg(
            mob,
            target,
            this,
            somanticCastCode(mob, target, auto),
            L("^S<S-NAME> invoke(s) a teleportation spell upon <T-NAME>.^?"));
    if (oldRoom.okMessage(mob, msg)) {
      oldRoom.send(mob, msg);
      newRoom.bringMobHere(mob, false);
      target.unWear();
      success = CMLib.commands().postDrop(mob, target, true, false, false) && (!mob.isMine(target));
      oldRoom.bringMobHere(mob, false);
      if (success) {
        oldRoom.show(mob, target, null, CMMsg.MSG_OK_VISUAL, L("<T-NAME> vanishes!"));
        newRoom.showOthers(
            mob, target, null, CMMsg.MSG_OK_VISUAL, L("<T-NAME> appear(s) out of nowhere!"));
      } else mob.tell(L("Nothing happens."));
    }
    // return whether it worked
    return success;
  }