public MenuController(MainMenu menu, MenuRenderer view, MainActivity mainActivity) {
   soundController = new SoundController(view.context, false);
   this.mainActivity = mainActivity;
   this.view = view;
   this.menu = menu;
   view.init(menu);
   view.setOnTouchListener(this);
 }
  @Override
  public boolean onTouch(View v, MotionEvent event) {

    int X = (int) event.getX();
    int Y = (int) event.getY();

    int Action = event.getAction();
    switch (Action) {
      case MotionEvent.ACTION_DOWN:
        rectangleTouch = new Rectangle(X, Y, 10, 10);
        if (view.getRectanglePlay().intersects(rectangleTouch)) menu.setPosition(0);
        else if (view.getRectangleLevel().intersects(rectangleTouch)) menu.setPosition(1);
        else if (view.getRectangleSound().intersects(rectangleTouch)) menu.setPosition(2);
        else if (view.getRectangleRate().intersects(rectangleTouch)) menu.setPosition(3);
        else if (view.getRectangleExit().intersects(rectangleTouch)) menu.setPosition(4);
        break;
      case MotionEvent.ACTION_MOVE:
        rectangleTouch = new Rectangle(X, Y, 10, 10);
        if (view.getRectanglePlay().intersects(rectangleTouch)) menu.setPosition(0);
        else if (view.getRectangleLevel().intersects(rectangleTouch)) menu.setPosition(1);
        else if (view.getRectangleSound().intersects(rectangleTouch)) menu.setPosition(2);
        else if (view.getRectangleRate().intersects(rectangleTouch)) menu.setPosition(3);
        else if (view.getRectangleExit().intersects(rectangleTouch)) menu.setPosition(4);
        break;
      case MotionEvent.ACTION_UP:
        switch (menu.getPosition()) {
          case 0:
            soundController.stop();
            if (!mainActivity.getBuilder().checkController()) {
              mainActivity.loading();
              mainActivity.startThread();
            } else {
              mainActivity.unlockPause();
            }
            break;
          case 1:
            mainActivity.getBuilder().showLevels();
            break;
          case 2:
            soundController.setSound(isSound = menu.isSound());
            mainActivity.getBuilder().onSound(isSound);
            soundController.stop();
            soundController.playMenu();
            break;
          case 3:
            mainActivity.getBuilder().showMyGame();
            break;
          case 4:
            mainActivity.onBackPressed();
            break;
          default:
            break;
        }
        break;
    }

    return true;
  }