Ejemplo n.º 1
0
  private synchronized void render(Graphics g) {
    if (level != null) {
      int xScroll = (int) (player.pos.x - screen.w / 2);
      int yScroll = (int) (player.pos.y - (screen.h - 24) / 2);
      soundPlayer.setListenerPosition((float) player.pos.x, (float) player.pos.y);
      level.render(screen, xScroll, yScroll);
    }
    if (!menuStack.isEmpty()) {
      menuStack.peek().render(screen);
    }

    if (Options.getAsBoolean(Options.DRAW_FPS, Options.VALUE_FALSE)) {
      Font.draw(screen, texts.FPS(fps), 10, 10);
    }

    if (player != null && menuStack.size() == 0) {
      if (isMultiplayer) {
        Font.draw(screen, texts.latency(latencyCacheReady() ? "" + avgLatency() : "-"), 10, 20);
      }

      Font.draw(screen, texts.health(player.health, player.maxHealth), 340, screen.h - 16);
      Font.draw(screen, texts.money(player.score), 340, screen.h - 27);
      Font.draw(screen, texts.nextLevel((int) player.getNextLevel()), 340, screen.h - 38);
      Font.draw(screen, texts.playerExp((int) player.pexp), 340, screen.h - 49);
      Font.draw(screen, texts.playerLevel(player.plevel), 340, screen.h - 60);
    }

    if (isMultiplayer && menuStack.isEmpty()) {
      chat.render(screen);
    }

    g.setColor(Color.BLACK);

    g.fillRect(0, 0, getWidth(), getHeight());
    g.translate((getWidth() - GAME_WIDTH * SCALE) / 2, (getHeight() - GAME_HEIGHT * SCALE) / 2);
    g.clipRect(0, 0, GAME_WIDTH * SCALE, GAME_HEIGHT * SCALE);

    if (!menuStack.isEmpty() || level != null) {

      // render mouse
      renderMouse(screen, mouseButtons);

      g.drawImage(screen.image, 0, 0, GAME_WIDTH * SCALE, GAME_HEIGHT * SCALE, null);
    }
  }
Ejemplo n.º 2
0
  private synchronized void render(Graphics g) {
    if (level != null) {
      int xScroll = (int) (player.pos.x - screen.w / 2);
      int yScroll = (int) (player.pos.y - (screen.h - 24) / 2);
      soundPlayer.setListenerPosition((float) player.pos.x, (float) player.pos.y);
      level.render(screen, xScroll, yScroll);
    }
    if (!menuStack.isEmpty()) {
      menuStack.peek().render(screen);
    }

    Font.draw(screen, "FPS: " + fps, 10, 10);
    // for (int p = 0; p < players.length; p++) {
    // if (players[p] != null) {
    // String msg = "P" + (p + 1) + ": " + players[p].getScore();
    // Font.draw(screen, msg, 320, screen.h - 24 + p * 8);
    // }
    // }
    if (player != null && menuStack.size() == 0) {
      Font.draw(screen, player.health + " / 10", 340, screen.h - 19);
      Font.draw(screen, "" + player.score, 340, screen.h - 33);
    }

    g.setColor(Color.BLACK);

    g.fillRect(0, 0, getWidth(), getHeight());
    g.translate((getWidth() - GAME_WIDTH * SCALE) / 2, (getHeight() - GAME_HEIGHT * SCALE) / 2);
    g.clipRect(0, 0, GAME_WIDTH * SCALE, GAME_HEIGHT * SCALE);

    if (!menuStack.isEmpty() || level != null) {

      // render mouse
      renderMouse(screen, mouseButtons);

      g.drawImage(screen.image, 0, 0, GAME_WIDTH * SCALE, GAME_HEIGHT * SCALE, null);
    }

    // String msg = "FPS: " + fps;
    // g.setColor(Color.LIGHT_GRAY);
    // g.drawString(msg, 11, 11);
    // g.setColor(Color.WHITE);
    // g.drawString(msg, 10, 10);

  }
Ejemplo n.º 3
0
  private synchronized void render(Graphics g) {
    if (level != null) {
      int xScroll = (int) (player.pos.x - screen.w / 2);
      int yScroll = (int) (player.pos.y - (screen.h - 24) / 2);
      soundPlayer.setListenerPosition((float) player.pos.x, (float) player.pos.y);
      level.render(screen, xScroll, yScroll);
    }
    if (!menuStack.isEmpty()) {
      menuStack.peek().render(screen);
    }

    boolean drawFPS = Options.get("drawFPS") != null && Options.get("drawFPS").equals("true");
    if (drawFPS) {
      Font.draw(screen, texts.FPS(fps), 10, 10);
    }

    if (player != null && menuStack.size() == 0) {
      Font.draw(screen, texts.health(player.health, player.maxHealth), 340, screen.h - 16);
      Font.draw(screen, texts.money(player.score), 340, screen.h - 27);
      Font.draw(screen, texts.nextLevel((int) player.getNextLevel()), 340, screen.h - 38);
      Font.draw(screen, texts.playerExp((int) player.pexp), 340, screen.h - 49);
      Font.draw(screen, texts.playerLevel(player.plevel), 340, screen.h - 60);
    }

    g.setColor(Color.BLACK);

    g.fillRect(0, 0, getWidth(), getHeight());
    g.translate((getWidth() - GAME_WIDTH * SCALE) / 2, (getHeight() - GAME_HEIGHT * SCALE) / 2);
    g.clipRect(0, 0, GAME_WIDTH * SCALE, GAME_HEIGHT * SCALE);

    if (!menuStack.isEmpty() || level != null) {

      // render mouse
      renderMouse(screen, mouseButtons);

      g.drawImage(screen.image, 0, 0, GAME_WIDTH * SCALE, GAME_HEIGHT * SCALE, null);
    }
  }