@EventHandler
 public void onEntityDamage(EntityDamageEvent event) {
   if (!(event.isCancelled())
       && ((event.getCause().equals(DamageCause.ENTITY_EXPLOSION))
           || (event.getCause().equals(DamageCause.BLOCK_EXPLOSION)))
       && (event.getEntity() instanceof Player)) {
     Player player = (Player) event.getEntity();
     Hero hero = plugin.getCharacterManager().getHero(player);
     if (hero.hasEffect("BlastResistance")) {
       int level = hero.getSkillLevel(this.skill);
       double amount =
           (SkillConfigManager.getUseSetting(
                   hero, this.skill, Setting.AMOUNT.node(), 0.25, false)
               + (SkillConfigManager.getUseSetting(
                       hero, this.skill, "amount-increase", 0.0, false)
                   * level));
       if (hst != null)
         amount +=
             (SkillConfigManager.getUseSetting(hero, skill, "hst-amount", 0.0, false)
                 * (hst.getSkillLevel(hero, skill) - 1));
       amount = amount > 0 ? amount : 0;
       event.setDamage((int) (event.getDamage() * (1 - amount)));
     }
   }
 }
 @Override
 public ConfigurationSection getDefaultConfig() {
   ConfigurationSection node = super.getDefaultConfig();
   node.set(Setting.AMOUNT.node(), 0.25);
   node.set("amount-increase", 0.0);
   node.set("hst-amount", 0);
   return node;
 }
  @Override
  public String getDescription(Hero hero) {
    int level = hero.getSkillLevel(this);
    double amount =
        (SkillConfigManager.getUseSetting(hero, this, Setting.AMOUNT.node(), 0.25, false)
                + (SkillConfigManager.getUseSetting(hero, this, "amount-increase", 0.0, false)
                    * level))
            * 100;
    if (hst != null)
      amount +=
          (SkillConfigManager.getUseSetting(hero, this, "hst-amount", 0.0, false)
              * (hst.getSkillLevel(hero, this) - 1)
              * 100);
    amount = amount > 0 ? amount : 0;
    String description = getDescription().replace("$1", amount + "");

    return description;
  }