Ejemplo n.º 1
0
public class Database {

  private static Config configInstance = Config.getInstance();
  private static String connectionString;

  private static String tablePrefix = configInstance.getMySQLTablePrefix();
  private static Connection connection = null;
  private static mcMMO plugin = null;

  // Scale waiting time by this much per failed attempt
  private static final double SCALING_FACTOR = 40;

  // Minimum wait in nanoseconds (default 500ms)
  private static final long MIN_WAIT = 500L * 1000000L;

  // Maximum time to wait between reconnects (default 5 minutes)
  private static final long MAX_WAIT = 5L * 60L * 1000L * 1000000L;

  // How long to wait when checking if connection is valid (default 3 seconds)
  private static final int VALID_TIMEOUT = 3;

  // When next to try connecting to Database in nanoseconds
  private static long nextReconnectTimestamp = 0L;

  // How many connection attemtps have failed
  private static int reconnectAttempt = 0;

  public Database(mcMMO instance) {
    plugin = instance;
    checkConnected(); // Connect to MySQL
  }

  /** Attempt to connect to the mySQL database. */
  public static void connect() {
    connectionString =
        "jdbc:mysql://"
            + configInstance.getMySQLServerName()
            + ":"
            + configInstance.getMySQLServerPort()
            + "/"
            + configInstance.getMySQLDatabaseName();
    try {
      mcMMO.p.getLogger().info("Attempting connection to MySQL...");

      // Force driver to load if not yet loaded
      Class.forName("com.mysql.jdbc.Driver");
      Properties connectionProperties = new Properties();
      connectionProperties.put("user", configInstance.getMySQLUserName());
      connectionProperties.put("password", configInstance.getMySQLUserPassword());
      connectionProperties.put("autoReconnect", "false");
      connectionProperties.put("maxReconnects", "0");
      connection = DriverManager.getConnection(connectionString, connectionProperties);

      mcMMO.p.getLogger().info("Connection to MySQL was a success!");
    } catch (SQLException ex) {
      connection = null;
      if (reconnectAttempt == 0 || reconnectAttempt >= 11)
        mcMMO.p.getLogger().info("Connection to MySQL failed!");
    } catch (ClassNotFoundException ex) {
      connection = null;
      if (reconnectAttempt == 0 || reconnectAttempt >= 11)
        mcMMO.p.getLogger().info("MySQL database driver not found!");
    }
  }

  /** Attempt to create the database structure. */
  public void createStructure() {
    write(
        "CREATE TABLE IF NOT EXISTS `"
            + tablePrefix
            + "users` ("
            + "`id` int(10) unsigned NOT NULL AUTO_INCREMENT,"
            + "`user` varchar(40) NOT NULL,"
            + "`lastlogin` int(32) unsigned NOT NULL,"
            + "PRIMARY KEY (`id`),"
            + "UNIQUE KEY `user` (`user`)) ENGINE=MyISAM  DEFAULT CHARSET=latin1 AUTO_INCREMENT=1;");
    write(
        "CREATE TABLE IF NOT EXISTS `"
            + tablePrefix
            + "huds` ("
            + "`user_id` int(10) unsigned NOT NULL,"
            + "`hudtype` varchar(50) NOT NULL DEFAULT 'STANDARD',"
            + "PRIMARY KEY (`user_id`),"
            + "FOREIGN KEY (`user_id`) REFERENCES `"
            + tablePrefix
            + "users` (`id`) "
            + "ON DELETE CASCADE) ENGINE=MyISAM DEFAULT CHARSET=latin1;");
    write(
        "CREATE TABLE IF NOT EXISTS `"
            + tablePrefix
            + "cooldowns` ("
            + "`user_id` int(10) unsigned NOT NULL,"
            + "`taming` int(32) unsigned NOT NULL DEFAULT '0',"
            + "`mining` int(32) unsigned NOT NULL DEFAULT '0',"
            + "`woodcutting` int(32) unsigned NOT NULL DEFAULT '0',"
            + "`repair` int(32) unsigned NOT NULL DEFAULT '0',"
            + "`unarmed` int(32) unsigned NOT NULL DEFAULT '0',"
            + "`herbalism` int(32) unsigned NOT NULL DEFAULT '0',"
            + "`excavation` int(32) unsigned NOT NULL DEFAULT '0',"
            + "`archery` int(32) unsigned NOT NULL DEFAULT '0',"
            + "`swords` int(32) unsigned NOT NULL DEFAULT '0',"
            + "`axes` int(32) unsigned NOT NULL DEFAULT '0',"
            + "`acrobatics` int(32) unsigned NOT NULL DEFAULT '0',"
            + "`blast_mining` int(32) unsigned NOT NULL DEFAULT '0',"
            + "PRIMARY KEY (`user_id`),"
            + "FOREIGN KEY (`user_id`) REFERENCES `"
            + tablePrefix
            + "users` (`id`) "
            + "ON DELETE CASCADE) ENGINE=MyISAM DEFAULT CHARSET=latin1;");
    write(
        "CREATE TABLE IF NOT EXISTS `"
            + tablePrefix
            + "skills` ("
            + "`user_id` int(10) unsigned NOT NULL,"
            + "`taming` int(10) unsigned NOT NULL DEFAULT '0',"
            + "`mining` int(10) unsigned NOT NULL DEFAULT '0',"
            + "`woodcutting` int(10) unsigned NOT NULL DEFAULT '0',"
            + "`repair` int(10) unsigned NOT NULL DEFAULT '0',"
            + "`unarmed` int(10) unsigned NOT NULL DEFAULT '0',"
            + "`herbalism` int(10) unsigned NOT NULL DEFAULT '0',"
            + "`excavation` int(10) unsigned NOT NULL DEFAULT '0',"
            + "`archery` int(10) unsigned NOT NULL DEFAULT '0',"
            + "`swords` int(10) unsigned NOT NULL DEFAULT '0',"
            + "`axes` int(10) unsigned NOT NULL DEFAULT '0',"
            + "`acrobatics` int(10) unsigned NOT NULL DEFAULT '0',"
            + "PRIMARY KEY (`user_id`),"
            + "FOREIGN KEY (`user_id`) REFERENCES `"
            + tablePrefix
            + "users` (`id`) "
            + "ON DELETE CASCADE) ENGINE=MyISAM DEFAULT CHARSET=latin1;");
    write(
        "CREATE TABLE IF NOT EXISTS `"
            + tablePrefix
            + "experience` ("
            + "`user_id` int(10) unsigned NOT NULL,"
            + "`taming` int(10) unsigned NOT NULL DEFAULT '0',"
            + "`mining` int(10) unsigned NOT NULL DEFAULT '0',"
            + "`woodcutting` int(10) unsigned NOT NULL DEFAULT '0',"
            + "`repair` int(10) unsigned NOT NULL DEFAULT '0',"
            + "`unarmed` int(10) unsigned NOT NULL DEFAULT '0',"
            + "`herbalism` int(10) unsigned NOT NULL DEFAULT '0',"
            + "`excavation` int(10) unsigned NOT NULL DEFAULT '0',"
            + "`archery` int(10) unsigned NOT NULL DEFAULT '0',"
            + "`swords` int(10) unsigned NOT NULL DEFAULT '0',"
            + "`axes` int(10) unsigned NOT NULL DEFAULT '0',"
            + "`acrobatics` int(10) unsigned NOT NULL DEFAULT '0',"
            + "PRIMARY KEY (`user_id`),"
            + "FOREIGN KEY (`user_id`) REFERENCES `"
            + tablePrefix
            + "users` (`id`) "
            + "ON DELETE CASCADE) ENGINE=MyISAM DEFAULT CHARSET=latin1;");

    checkDatabaseStructure(DatabaseUpdate.FISHING);
    checkDatabaseStructure(DatabaseUpdate.BLAST_MINING);
    checkDatabaseStructure(DatabaseUpdate.CASCADE_DELETE);
  }

  /**
   * Check database structure for missing values.
   *
   * @param update Type of data to check updates for
   */
  public void checkDatabaseStructure(DatabaseUpdate update) {
    String sql = null;
    ResultSet resultSet = null;
    HashMap<Integer, ArrayList<String>> rows = new HashMap<Integer, ArrayList<String>>();

    switch (update) {
      case BLAST_MINING:
        sql =
            "SELECT * FROM  `"
                + tablePrefix
                + "cooldowns` ORDER BY  `"
                + tablePrefix
                + "cooldowns`.`blast_mining` ASC LIMIT 0 , 30";
        break;

      case CASCADE_DELETE:
        write(
            "ALTER TABLE `"
                + tablePrefix
                + "huds` ADD FOREIGN KEY (`user_id`) REFERENCES `users`(`id`) ON DELETE CASCADE;");
        write(
            "ALTER TABLE `"
                + tablePrefix
                + "experience` ADD FOREIGN KEY (`user_id`) REFERENCES `users`(`id`) ON DELETE CASCADE;");
        write(
            "ALTER TABLE `"
                + tablePrefix
                + "cooldowns` ADD FOREIGN KEY (`user_id`) REFERENCES `users`(`id`) ON DELETE CASCADE;");
        write(
            "ALTER TABLE `"
                + tablePrefix
                + "skills` ADD FOREIGN KEY (`user_id`) REFERENCES `users`(`id`) ON DELETE CASCADE;");

      case FISHING:
        sql =
            "SELECT * FROM  `"
                + tablePrefix
                + "experience` ORDER BY  `"
                + tablePrefix
                + "experience`.`fishing` ASC LIMIT 0 , 30";
        break;

      default:
        break;
    }

    PreparedStatement statement = null;
    try {
      if (!checkConnected()) return;
      statement = connection.prepareStatement(sql);
      resultSet = statement.executeQuery();

      while (resultSet.next()) {
        ArrayList<String> column = new ArrayList<String>();

        for (int i = 1; i <= resultSet.getMetaData().getColumnCount(); i++) {
          column.add(resultSet.getString(i));
        }

        rows.put(resultSet.getRow(), column);
      }
    } catch (SQLException ex) {
      switch (update) {
        case BLAST_MINING:
          mcMMO.p.getLogger().info("Updating mcMMO MySQL tables for Blast Mining...");
          write(
              "ALTER TABLE `"
                  + tablePrefix
                  + "cooldowns` ADD `blast_mining` int(32) NOT NULL DEFAULT '0' ;");
          break;

        case FISHING:
          mcMMO.p.getLogger().info("Updating mcMMO MySQL tables for Fishing...");
          write(
              "ALTER TABLE `"
                  + tablePrefix
                  + "skills` ADD `fishing` int(10) NOT NULL DEFAULT '0' ;");
          write(
              "ALTER TABLE `"
                  + tablePrefix
                  + "experience` ADD `fishing` int(10) NOT NULL DEFAULT '0' ;");
          break;

        default:
          break;
      }
    } finally {
      if (resultSet != null) {
        try {
          resultSet.close();
        } catch (SQLException e) {
          // Ignore the error, we're leaving
        }
      }
      if (statement != null) {
        try {
          statement.close();
        } catch (SQLException e) {
          // Ignore the error, we're leaving
        }
      }
    }
  }

  /**
   * Attempt to write the SQL query.
   *
   * @param sql Query to write.
   * @return true if the query was successfully written, false otherwise.
   */
  public boolean write(String sql) {
    if (checkConnected()) {
      PreparedStatement statement = null;
      try {
        statement = connection.prepareStatement(sql);
        statement.executeUpdate();
        return true;
      } catch (SQLException ex) {
        printErrors(ex);
        return false;
      } finally {
        if (statement != null) {
          try {
            statement.close();
          } catch (SQLException e) {
            printErrors(e);
            return false;
          }
        }
      }
    }

    return false;
  }

  /**
   * Get the Integer. Only return first row / first field.
   *
   * @param sql SQL query to execute
   * @return the value in the first row / first field
   */
  public int getInt(String sql) {
    ResultSet resultSet;
    int result = 0;

    if (checkConnected()) {
      try {
        PreparedStatement statement = connection.prepareStatement(sql);
        resultSet = statement.executeQuery();

        if (resultSet.next()) {
          result = resultSet.getInt(1);
        } else {
          result = 0;
        }

        statement.close();
      } catch (SQLException ex) {
        printErrors(ex);
      }
    }

    return result;
  }

  /**
   * Check connection status and re-establish if dead or stale.
   *
   * <p>If the very first immediate attempt fails, further attempts will be made in progressively
   * larger intervals up to MAX_WAIT intervals.
   *
   * <p>This allows for MySQL to time out idle connections as needed by server operator, without
   * affecting McMMO, while still providing protection against a database outage taking down
   * Bukkit's tick processing loop due to attemping a database connection each time McMMO needs the
   * database.
   *
   * @return the boolean value for whether or not we are connected
   */
  public static boolean checkConnected() {
    boolean isClosed = true;
    boolean isValid = false;
    boolean exists = (connection != null);

    // If we're waiting for server to recover then leave early
    if (nextReconnectTimestamp > 0 && nextReconnectTimestamp > System.nanoTime()) {
      return false;
    }

    if (exists) {
      try {
        isClosed = connection.isClosed();
      } catch (SQLException e) {
        isClosed = true;
        e.printStackTrace();
        printErrors(e);
      }

      if (!isClosed) {
        try {
          isValid = connection.isValid(VALID_TIMEOUT);
        } catch (SQLException e) {
          // Don't print stack trace because it's valid to lose idle connections
          // to the server and have to restart them.
          isValid = false;
        }
      }
    }

    // Leave if all ok
    if (exists && !isClosed && isValid) {
      // Housekeeping
      nextReconnectTimestamp = 0;
      reconnectAttempt = 0;
      return true;
    }

    // Cleanup after ourselves for GC and MySQL's sake
    if (exists && !isClosed) {
      try {
        connection.close();
      } catch (SQLException ex) {
        // This is a housekeeping exercise, ignore errors
      }
    }

    // Try to connect again
    connect();

    // Leave if connection is good
    try {
      if (connection != null && !connection.isClosed()) {
        // Schedule a database save if we really had an outage
        if (reconnectAttempt > 1) {
          plugin
              .getServer()
              .getScheduler()
              .scheduleSyncDelayedTask(plugin, new SQLReconnect(plugin), 5);
        }
        nextReconnectTimestamp = 0;
        reconnectAttempt = 0;
        return true;
      }
    } catch (SQLException e) {
      // Failed to check isClosed, so presume connection is bad and attempt later
      e.printStackTrace();
      printErrors(e);
    }

    reconnectAttempt++;

    nextReconnectTimestamp =
        (long)
            (System.nanoTime()
                + Math.min(MAX_WAIT, (reconnectAttempt * SCALING_FACTOR * MIN_WAIT)));

    return false;
  }

  /**
   * Read SQL query.
   *
   * @param sql SQL query to read
   * @return the rows in this SQL query
   */
  public HashMap<Integer, ArrayList<String>> read(String sql) {
    ResultSet resultSet;
    HashMap<Integer, ArrayList<String>> rows = new HashMap<Integer, ArrayList<String>>();

    if (checkConnected()) {
      try {
        PreparedStatement statement = connection.prepareStatement(sql);
        resultSet = statement.executeQuery();

        while (resultSet.next()) {
          ArrayList<String> column = new ArrayList<String>();

          for (int i = 1; i <= resultSet.getMetaData().getColumnCount(); i++) {
            column.add(resultSet.getString(i));
          }

          rows.put(resultSet.getRow(), column);
        }

        statement.close();
      } catch (SQLException ex) {
        printErrors(ex);
      }
    }

    return rows;
  }

  public void purgePowerlessSQL() {
    plugin.getLogger().info("Purging powerless users...");
    HashMap<Integer, ArrayList<String>> usernames =
        read(
            "SELECT u.user FROM "
                + tablePrefix
                + "skills AS s, "
                + tablePrefix
                + "users AS u WHERE s.user_id = u.id AND (s.taming+s.mining+s.woodcutting+s.repair+s.unarmed+s.herbalism+s.excavation+s.archery+s.swords+s.axes+s.acrobatics+s.fishing) = 0");
    write(
        "DELETE FROM "
            + tablePrefix
            + "users WHERE "
            + tablePrefix
            + "users.id IN (SELECT * FROM (SELECT u.id FROM "
            + tablePrefix
            + "skills AS s, "
            + tablePrefix
            + "users AS u WHERE s.user_id = u.id AND (s.taming+s.mining+s.woodcutting+s.repair+s.unarmed+s.herbalism+s.excavation+s.archery+s.swords+s.axes+s.acrobatics+s.fishing) = 0) AS p)");

    int purgedUsers = 0;
    for (int i = 1; i <= usernames.size(); i++) {
      String playerName = usernames.get(i).get(0);

      if (playerName == null || Bukkit.getOfflinePlayer(playerName).isOnline()) {
        continue;
      }

      profileCleanup(playerName);
      purgedUsers++;
    }

    plugin.getLogger().info("Purged " + purgedUsers + " users from the database.");
  }

  public void purgeOldSQL() {
    plugin.getLogger().info("Purging old users...");
    long currentTime = System.currentTimeMillis();
    long purgeTime = 2630000000L * Config.getInstance().getOldUsersCutoff();
    HashMap<Integer, ArrayList<String>> usernames =
        read(
            "SELECT user FROM "
                + tablePrefix
                + "users WHERE (("
                + currentTime
                + " - lastlogin*1000) > "
                + purgeTime
                + ")");
    write(
        "DELETE FROM "
            + tablePrefix
            + "users WHERE "
            + tablePrefix
            + "users.id IN (SELECT * FROM (SELECT id FROM "
            + tablePrefix
            + "users WHERE (("
            + currentTime
            + " - lastlogin*1000) > "
            + purgeTime
            + ")) AS p)");

    int purgedUsers = 0;
    for (int i = 1; i <= usernames.size(); i++) {
      String playerName = usernames.get(i).get(0);

      if (playerName == null) {
        continue;
      }

      profileCleanup(playerName);
      purgedUsers++;
    }

    plugin.getLogger().info("Purged " + purgedUsers + " users from the database.");
  }

  private static void printErrors(SQLException ex) {
    System.out.println("SQLException: " + ex.getMessage());
    System.out.println("SQLState: " + ex.getSQLState());
    System.out.println("VendorError: " + ex.getErrorCode());
  }

  public void profileCleanup(String playerName) {
    McMMOPlayer mcmmoPlayer = Users.getPlayer(playerName);

    if (mcmmoPlayer != null) {
      Player player = mcmmoPlayer.getPlayer();
      SpoutHud spoutHud = mcmmoPlayer.getProfile().getSpoutHud();

      if (spoutHud != null) {
        spoutHud.removeWidgets();
      }

      Users.remove(playerName);

      if (player.isOnline()) {
        Users.addUser(player);

        if (mcMMO.spoutEnabled) {
          SpoutStuff.reloadSpoutPlayer(player);
        }
      }
    }
  }
}