Ejemplo n.º 1
0
  /**
   * If the PSH file contains a line starting with {@link PolygonRegionParameters#texturePrefix
   * params.texturePrefix}, an {@link AssetDescriptor} for the file referenced on that line will be
   * added to the returned Array. Otherwise a sibling of the given file with the same name and the
   * first found extension in {@link PolygonRegionParameters#textureExtensions
   * params.textureExtensions} will be used. If no suitable file is found, the returned Array will
   * be empty.
   */
  @Override
  public Array<AssetDescriptor> getDependencies(
      String fileName, FileHandle file, PolygonRegionParameters params) {
    if (params == null) params = defaultParameters;
    String image = null;
    try {
      BufferedReader reader = file.reader(params.readerBuffer);
      for (String line = reader.readLine(); line != null; line = reader.readLine())
        if (line.startsWith(params.texturePrefix)) {
          image = line.substring(params.texturePrefix.length());
          break;
        }
      reader.close();
    } catch (IOException e) {
      throw new GdxRuntimeException("Error reading " + fileName, e);
    }

    if (image == null && params.textureExtensions != null)
      for (String extension : params.textureExtensions) {
        FileHandle sibling = file.sibling(file.nameWithoutExtension().concat("." + extension));
        if (sibling.exists()) image = sibling.name();
      }

    if (image != null) {
      Array<AssetDescriptor> deps = new Array<AssetDescriptor>(1);
      deps.add(new AssetDescriptor<Texture>(file.sibling(image), Texture.class));
      return deps;
    }

    return null;
  }
Ejemplo n.º 2
0
 public Element parse(FileHandle file) throws IOException {
   try {
     return parse(file.reader("UTF-8"));
   } catch (Exception ex) {
     throw new SerializationException("Error parsing file: " + file, ex);
   }
 }
Ejemplo n.º 3
0
 /**
  * Loads a PolygonRegion from a PSH (Polygon SHape) file. The PSH file format defines the polygon
  * vertices before triangulation:
  *
  * <p>s 200.0, 100.0, ...
  *
  * <p>Lines not prefixed with "s" are ignored. PSH files can be created with external tools, eg:
  * <br>
  * https://code.google.com/p/libgdx-polygoneditor/ <br>
  * http://www.codeandweb.com/physicseditor/
  *
  * @param file file handle to the shape definition file
  */
 public PolygonRegion load(TextureRegion textureRegion, FileHandle file) {
   BufferedReader reader = file.reader(256);
   try {
     while (true) {
       String line = reader.readLine();
       if (line == null) break;
       if (line.startsWith("s")) {
         // Read shape.
         String[] polygonStrings = line.substring(1).trim().split(",");
         float[] vertices = new float[polygonStrings.length];
         for (int i = 0, n = vertices.length; i < n; i++)
           vertices[i] = Float.parseFloat(polygonStrings[i]);
         // It would probably be better if PSH stored the vertices and triangles, then we don't
         // have to triangulate here.
         return new PolygonRegion(
             textureRegion, vertices, triangulator.computeTriangles(vertices).toArray());
       }
     }
   } catch (IOException ex) {
     throw new GdxRuntimeException("Error reading polygon shape file: " + file, ex);
   } finally {
     StreamUtils.closeQuietly(reader);
   }
   throw new GdxRuntimeException("Polygon shape not found: " + file);
 }