Ejemplo n.º 1
0
  public CubeIDTexture(int cubes, int faces, Context context, GL10 gl) {
    super(cubes, faces, context, gl);

    loadCubeResID(context, gl);
    for (int i = 0; i < Tube.CubesEachTube; i++) {
      int[] visiblefaces = Tube.getVisibleFaces(i);
      for (int j = 0; j < visiblefaces.length; j++) {
        int whichface = visiblefaces[j];
        setTextureID(i, whichface, cubeResID[i]);
      }
    }

    /*
    		for(int i=0;i<Tube.CubesEachTube;i++)
    			for(int j=0;j<Cube.FacesEachCube;j++)
    				Log.i(TAG, "CubeIDTexture(...): " + "TextureID = " + Integer.toString(getTextureID(i,j)));
    */
  }