Ejemplo n.º 1
0
 protected void onStart() {
   Log.v("ThemeDetailedActivity", "onStart");
   super.onStart();
   if (!SceneManager.getInstance().FindThemes(theme.componentName.getPackageName())) {
     finish();
   }
 }
Ejemplo n.º 2
0
 @Override
 public void onBackKeyPressed() {
   SharedPreferences.Editor editor = recordPref.edit();
   editor.putInt("RECORD", record);
   editor.apply();
   SceneManager.getInstance().loadMenuScene(engine);
   birdArray.clear();
   plumageArray.clear();
 }
Ejemplo n.º 3
0
 public void onCreate(Bundle bundle) {
   Log.v("ThemeDetailedActivity", "onCreate");
   setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_PORTRAIT);
   super.onCreate(bundle);
   requestWindowFeature(ActivityInfo.SCREEN_ORIENTATION_PORTRAIT);
   sdactivity = this;
   mThemeDetailed = new SceneDetailed(this);
   Bundle extras = getIntent().getExtras();
   index = extras.getInt(SceneDetailedActivity.class.getSimpleName());
   if (index >= SceneManager.getInstance().getThemeDescriptions().size()) {
     finish();
   } else {
     theme = SceneManager.getInstance().getThemeDescriptions().elementAt(index);
     if (!SceneManager.getInstance().FindThemes(theme.componentName.getPackageName())) {
       finish();
     } else {
       SceneManager.getInstance().pushActivity(this);
       setContentView(mThemeDetailed);
       mThemeDetailed.LoadData(index);
     }
   }
 }
Ejemplo n.º 4
0
  public boolean ccTouchesMoved(MotionEvent event) {
    if (event.getPointerCount() > 1) {
      currentItem = null;
      CGPoint current1 = CGPoint.make(event.getX(0), event.getY(0));
      CGPoint current2 = CGPoint.make(event.getX(1), event.getY(1));
      float before = getDistance(multi1, multi2);
      float current = getDistance(current1, current2);
      changeScale(current - before);
      multi1 = current1;
      multi2 = current2;
    } else {

      if (firstPt != null) {
        CGPoint convertedLocation =
            CCDirector.sharedDirector().convertToGL(CGPoint.make(event.getX(), event.getY()));
        CGPoint current = getPosition();
        if (currentItem != null && GameStatus.isShowRoundMenu && isMoving) {
          currentItem.moveBy(convertedLocation.x - beforePt.x, convertedLocation.y - beforePt.y);
          SceneManager.getInstance()
              .interfaceLayer
              .moveByRoundMenu(convertedLocation.x - beforePt.x, convertedLocation.y - beforePt.y);
        } else {
          setPosition(
              current.x + (convertedLocation.x - beforePt.x),
              current.y + (convertedLocation.y - beforePt.y));
          if (GameStatus.isShowRoundMenu) {
            SceneManager.getInstance()
                .interfaceLayer
                .moveByRoundMenu(
                    convertedLocation.x - beforePt.x, convertedLocation.y - beforePt.y);
          }
        }
        beforePt = convertedLocation;
      }
    }
    return true;
  }
Ejemplo n.º 5
0
  private void touched(CGPoint pt) {
    MapItemController item = null;
    int len = list.size();

    for (int i = 0; i < len; i++) {
      item = list.get(i);
      if (item.checkDown(pt)) {
        currentItem = item;
        break;
      }
    }
    if (currentItem != null) {
      if (GameStatus.isMapEditMode) {
        CGPoint worldConvert = CGPoint.zero();
        CGPoint itempt = currentItem.getImage().getPositionRef();
        this.convertToWorldSpace(itempt.x, itempt.y, worldConvert);
        Log.i("maplayer_touched", "check");
        SceneManager.getInstance().interfaceLayer.showRoundMenu(worldConvert);
      } else {
        // if deco -> show tooltip
        // else if crop -> harvest.
      }
    }
  }
Ejemplo n.º 6
0
  /**
   * The main function of the game. Something fun starts here. :)
   *
   * @param args passed command line arguments.
   */
  public static void main(String[] args) {

    if (!Resource.getInstance().initialize()) {
      JOptionPane.showMessageDialog(
          null, "Resource loading fail.", "Cannot open game", JOptionPane.ERROR_MESSAGE);
      return;
    }
    if (!LevelFileManager.getInstance().initialize()) {
      JOptionPane.showMessageDialog(
          null, "Level files loading fail.", "Cannot open game", JOptionPane.ERROR_MESSAGE);
      return;
    }

    // Create JFrame
    JFrame frame = new JFrame(Constants.PROGRAM_NAME);
    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

    // frame.setResizable(false);
    frame.setMinimumSize(Constants.MINIMUM_WINDOW_SIZE);
    frame
        .getContentPane()
        .addComponentListener(
            new ComponentListener() {

              @Override
              public void componentShown(ComponentEvent arg0) {}

              @Override
              public void componentResized(ComponentEvent arg0) {
                DrawManager.getInstance()
                    .setCanvasSize(
                        frame.getContentPane().getWidth(), frame.getContentPane().getHeight());
              }

              @Override
              public void componentMoved(ComponentEvent arg0) {}

              @Override
              public void componentHidden(ComponentEvent arg0) {}
            });

    if (Constants.IS_FULLSCREEN) {
      frame.setUndecorated(true);
      frame.setExtendedState(JFrame.MAXIMIZED_BOTH);
    } else {
      frame.getContentPane().setPreferredSize(Constants.DEFAULT_SCREEN_SIZE);
      frame.pack();
    }

    InputManager.setListenerTo(frame);

    frame.getContentPane().setBackground(ColorSwatch.BACKGROUND);
    frame.setVisible(true);

    // Add canvas to the frame
    DrawManager.getInstance().addCanvasInto(frame);
    DrawManager.getInstance()
        .setCanvasSize(frame.getContentPane().getWidth(), frame.getContentPane().getHeight());

    // Set initial scene

    SceneManager.getInstance().setNextScene(new scene.mainmenu.MainMenuScene(true));
    // SceneManager.getInstance().setNextScene(new stage.GameStage(GameStageType.PLAY));

    // Game looper
    final long maximumWaitTime = 1000000000 / Constants.MAX_FRAME_PER_SECOND;
    long updateTime;
    Resource.getInstance().themeSong.loop();
    while (true) {
      // Perform a game update (including game logic and painting)
      updateTime = System.nanoTime();
      SceneManager.getInstance().update();
      updateTime = System.nanoTime() - updateTime;

      if (updateTime < maximumWaitTime) {
        FPSCollector.add(Constants.MAX_FRAME_PER_SECOND);
      } else {
        FPSCollector.add(Math.round(1000000000 / updateTime));
      }

      // Perform sleeping to limit maximum FPS
      if (updateTime < maximumWaitTime) {
        try {
          Thread.sleep((maximumWaitTime - updateTime) / 1000000);
        } catch (InterruptedException e) {
          Thread.interrupted();
          e.printStackTrace();
        }
      }
    }
  }
Ejemplo n.º 7
0
 protected void onDestroy() {
   super.onDestroy();
   mThemeDetailed.Release();
   SceneManager.getInstance().popupActivity(this);
   Log.v("ThemeDetailedActivity", "onDestroy");
 }
Ejemplo n.º 8
0
 public void manualScreen() {
   SceneManager.getInstance().loadManualScene(m_engine);
 }