Ejemplo n.º 1
0
  public void update(long dtime) {
    super.update(dtime);
    if (this.health == 0 && this.dead == false) {
      if (this == Gamestate.getInstance().getPlayer()) {
        this.setController(new NoController());
      }

      SOUNDS.TANK_EXPLODE.play();
      Vector3f bpos = new Vector3f(this.getBase().getPos());
      Gamestate.getInstance().addObject(new ExplosionCluster(bpos, new Vector3f(0, 1.2f, 0), 20));
      this.setController(new NoController());
      this.dead = true;
      this.base.unjoin(this.turret);
      this.parts.remove(this.turret);

    } else {
      lastFired++;
      Vector2f lookdir = turret.getPhys().getDir();
      if (lookdir.y > 25.0f) lookdir.y = 25.0f;
      if (lookdir.y < -25.0f) lookdir.y = -25.0f;

      if (lookdir.x > 55.0f) lookdir.x = 55.0f;
      if (lookdir.x < -55.0f) lookdir.x = -55.0f;

      turret.getPhys().setDir(lookdir);
    }
  }
Ejemplo n.º 2
0
  public Tank() {

    super();

    base = new Part(MODELS.TANKBASE);
    turret = new Part(MODELS.TANKTURRET);
    turret.rotJoin(base);
    turret.posJoin(base);
    parts.add(base);
    parts.add(turret);

    base.getPhys().setMaxvel(.5f);
    turret.getPhys().setPos(new Vector3f(0.00f, 0.173f, 0f));
    turret.setCenterrot(new Vector3f(-0.1f, 0, 0f));
    base.getPhys().setDragconst(.005f);
    base.getPhys().setRadius(.65f);
  }
Ejemplo n.º 3
0
  public void setLookImpulse(int x, int y) {

    turret.getPhys().setDirAccel(-((float) x) / turretRate, -((float) y) / turretRate);
  }