public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { super.render(entity, f, f1, f2, f3, f4, f5); setRotationAngles(f, f1, f2, f3, f4, f5); Crystal.render(f5); Rod.render(f5); Bottom.render(f5); }
/** Sets the models various rotation angles. */ public void setRotationAngles( float par1, float par2, float par3, float par4, float par5, float par6) { super.setRotationAngles(par1, par2, par3, par4, par5, par6); this.field_78195_c.rotateAngleY = par4 / (180F / (float) Math.PI); this.field_78195_c.rotateAngleX = par5 / (180F / (float) Math.PI); this.field_78196_a.rotateAngleY = par4 / (180F / (float) Math.PI) * 0.25F; float var7 = MathHelper.sin(this.field_78196_a.rotateAngleY); float var8 = MathHelper.cos(this.field_78196_a.rotateAngleY); this.field_78192_d.rotateAngleZ = 1.0F; this.field_78193_e.rotateAngleZ = -1.0F; this.field_78192_d.rotateAngleY = 0.0F + this.field_78196_a.rotateAngleY; this.field_78193_e.rotateAngleY = (float) Math.PI + this.field_78196_a.rotateAngleY; this.field_78192_d.rotationPointX = var8 * 5.0F; this.field_78192_d.rotationPointZ = -var7 * 5.0F; this.field_78193_e.rotationPointX = -var8 * 5.0F; this.field_78193_e.rotationPointZ = var7 * 5.0F; }
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { super.render(entity, f, f1, f2, f3, f4, f5); setRotationAngles(f, f1, f2, f3, f4, f5); Rod1.render(f5); Wheel1.render(f5); Rod2.render(f5); Rod3.render(f5); Rod4.render(f5); Wheel2.render(f5); Rod5.render(f5); Rod6.render(f5); Hand1.render(f5); Rod7.render(f5); Hand2.render(f5); Rod8.render(f5); BackSide.render(f5); Main1.render(f5); Main2.render(f5); Liquid.render(f5); MainBack.render(f5); Main3.render(f5); Main4.render(f5); }
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5) { super.setRotationAngles(f, f1, f2, f3, f4, f5); }
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { super.render(entity, f, f1, f2, f3, f4, f5); setRotationAngles(f, f1, f2, f3, f4, f5); Shape1.render(f5); Shape2.render(f5); }
public ContentObject(int id, String value, double rating, boolean isFavorites) { super.setId(id); this.text = value; this.rating = rating; this.isFavorites = isFavorites; }