Ejemplo n.º 1
0
  private void onTileUpdate(EntityPlayer player, PacketTileUpdate packet) {
    World world = player.worldObj;

    if (!packet.targetExists(world)) return;

    TileEntity entity = packet.getTarget(world);
    if (!(entity instanceof ISynchronizedTile)) return;

    ISynchronizedTile tile = (ISynchronizedTile) entity;
    tile.handleUpdatePacket(packet);
    tile.postPacketHandling(packet);
  }
Ejemplo n.º 2
0
 public PacketTileUpdate(ISynchronizedTile var1) {
   super(0);
   this.payload = var1.getPacketPayload();
   TileEntity var2 = (TileEntity) var1;
   this.posX = var2.x;
   this.posY = var2.y;
   this.posZ = var2.z;
   this.isChunkDataPacket = true;
 }