Ejemplo n.º 1
0
 private void addLevelObjects(LevelDefinition level) {
   for (GameObjectDefinition objDef : level.getObjects()) {
     GameObject obj =
         this.gameObjectFactory.getObject(objDef.getSprite(), this.cellWidth, this.cellHeight);
     obj.rotate(objDef.getRotations());
     this.addToLayout(obj, objDef.getInsertionRow(), objDef.getInsertionCol());
   }
 }