Ejemplo n.º 1
0
 public void addPlayer(ServerPlayer p) {
   if (myInfo.addPlayer(p) && !inProgress) {
     myGame = new GameState(myInfo.getPlayers());
     myModel = new GameModel(myGame, this);
     this.updateGame(myGame);
     this.updateGame(new PromptUnits());
     inProgress = true;
   } else if (inProgress) {
     this.updateGame();
   }
 }