// Gerneral function
 void setupPlayerControl() {
   this.animControl = ((Node) spatial).getChild("PlayerMesh").getControl(AnimControl.class);
   animChannel = animControl.createChannel();
   if (playerInfo.getRole().equals(PlayerRole.GoalKeeper)) {
     animChannel.setAnim("Idle");
     chasingBall = false;
   } else {
     animChannel.setAnim("RunFast");
     chasingBall = true;
   }
 }
  void moveTo(Vector3f pos) {
    float speed = playerInfo.getRealSpeed();
    Vector3f location = spatial.getLocalTranslation();
    Vector3f target = pos.clone();

    Vector3f distance = target.subtract(location);
    if (distance.length() < 0.3f) {
      return;
    }
    Vector3f newVel = distance.normalize().mult(speed);
    // Vector3f steering = desierdVel.subtract(velocity).negate();

    spatial.setLocalTranslation(location.add(newVel));
  }