Ejemplo n.º 1
0
  public static void main(String[] args) {
    System.out.println("enum as array:");
    System.out.println("   " + Arrays.toString(Color.values()) + "\n");

    System.out.println("All enum constants:");
    for (Color c : Color.values()) {
      System.out.println("   " + c.name() + "=" + c.ordinal());
    }

    System.out.println("\nenum from a String:");
    String color = "YELLOW";
    Color c = Color.valueOf(color);
    System.out.println(
        "   " + c.name() + "=" + c.ordinal() + " RGB=0x" + Integer.toHexString(c.getRGB()));

    System.out.println("\nenum from unknown String:");
    String color2 = "yellow";
    try {
      Color c2 = Color.valueOf(color2); // throws "IllegalArgumentException"
      System.out.println(
          "   " + c2.name() + "=" + c2.ordinal() + " RGB=0x" + Integer.toHexString(c2.getRGB()));
    } catch (IllegalArgumentException iae) {
      System.out.println("   \"" + color2 + "\" not found in enum.");
    }

    // Sample of mapping an int to an enum:

    EnumSample service = new EnumSample();

    switch (Index.valueOf(service.getIndex())) {
      case ONE:
        System.out.println("ONE");
        break;
      case TWO:
        System.out.println("TWO");
        break;
      case INVALID:
        System.out.println("INVALID");
        break;

      case REG:
        break;

      case THREE:
        break;

      case ZERO:
        break;

      default:
        break;
    }
  }
Ejemplo n.º 2
0
  public static TexturedPolygon newTexturedPolygon(Texture texture, Vector... vectors) {
    TexturedPolygon texturedPolygon = TexturedPolygonImpl.newInstance(texture, vectors);

    if (vectors.length >= 2) {
      if (texture instanceof ShadedTexture) {
        ShadedTexture shadedTexture = ShadedTexture.class.cast(texture);

        List<PointLight> pointLights = new ArrayList<>();

        Vector normal = texturedPolygon.getNormal();
        Vector location = null;

        double x = normal.getX();
        double y = normal.getY() + 500.0D;
        double z = normal.getZ();
        double distanceFalloff = 2500.0D;

        Color intensity = Color.white();

        location = Vector.newInstance(x, y, z);

        PointLight pointLight = PointLight.newInstance();
        pointLight.setLocation(location);
        pointLight.setIntensity(intensity);
        pointLight.setDistanceFalloff(distanceFalloff);

        pointLights.add(pointLight);

        Color ambientLightIntensity = Color.valueOf(0xFF333333);

        ShadedSurfaceTexture.createShadedSurfaceTexture(
            texturedPolygon,
            shadedTexture,
            pointLights,
            new ArrayList<Polygon>(),
            ambientLightIntensity);
      } else {
        Vector origin = vectors[0];
        Vector v = vectors[1].copy();
        Vector normal = texturedPolygon.getNormal();

        v.subtract(origin);

        Vector u = Vector.toCrossProduct(normal, v);

        BoundingBox boundingBox = texturedPolygon.getTextureBounds();
        boundingBox.setOrigin(origin);
        boundingBox.setU(u);
        boundingBox.setV(v);
      }
    }

    return texturedPolygon;
  }
Ejemplo n.º 3
0
 // ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 // Construct a facelet cube from a string
 FaceCube(String cubeString) {
   for (int i = 0; i < cubeString.length(); i++)
     f[i] = Color.valueOf(cubeString.substring(i, i + 1));
 }
Ejemplo n.º 4
0
 // ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 FaceCube() {
   String s = "UUUUUUUUURRRRRRRRRFFFFFFFFFDDDDDDDDDLLLLLLLLLBBBBBBBBB";
   for (int i = 0; i < 54; i++) f[i] = Color.valueOf(s.substring(i, i + 1));
 }