@Test
  public void testPlayerAct_BrachCoverage() {
    List<Civilization> allCivs = this.getAllCivArrayList();

    allCivs.add(civ);

    int[] choice = {
      0, 1, 2, 3, 4, 5, 6,
    };
    civ.PlayerAct((ArrayList<Civilization>) allCivs, choice);
  }