/**
  * Get a SpriteEntity list from a ByteBuffer.
  *
  * @param p_buffer
  * @return List<SpriteEntity>
  */
 public static List<SpriteEntity> deserializeEntities(EasyBuffering p_buffer) {
   List<SpriteEntity> entities = new ArrayList<SpriteEntity>();
   while (!p_buffer.eof()) {
     entities.add(SpriteEntity.deserialize(p_buffer));
   }
   return entities;
 }
Beispiel #2
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 /**
  * Read the servers configuration file to return a list of {@link ServerInfo}.<br>
  * In any error case, return an empty list.
  *
  * @return List<ServerInfo>
  */
 public static List<ServerInfo> loadServersInfos() {
   List<ServerInfo> infos = new ArrayList<ServerInfo>();
   try {
     EasyBuffering file = Zildo.pdPlugin.openFile(Constantes.SERVER_FILE);
     while (!file.eof()) {
       String name = file.readString();
       String ip = file.readString();
       int port = file.readInt();
       infos.add(new ServerInfo(name, ip, port));
     }
     return infos;
   } catch (Exception e) {
     return infos;
   }
 }