Beispiel #1
0
  public void displayInit(Point pickPoint) {
    gl.glShadeModel(GL.GL_SMOOTH);

    gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);

    gl.glMatrixMode(GL.GL_PROJECTION);
    gl.glLoadIdentity();

    if (pickPoint != null) {
      int[] vp = new int[4];
      gl.glGetIntegerv(GL.GL_VIEWPORT, vp, 0);
      GLU glu = new GLU();
      int px = (int) pickPoint.getX();
      int py = (int) (vp[3] - pickPoint.getY());
      glu.gluPickMatrix(px, py, 1e-2, 1e-2, vp, 0);
    }

    gl.glOrtho(0, bounds.getWidth(), 0, bounds.getHeight(), .1, depth);

    gl.glMatrixMode(GL.GL_MODELVIEW);
    gl.glLoadIdentity();

    glu.gluLookAt(0, 0, depth - 0.1, 0, 0, 0, 0, 1, 0);

    gl.glInitNames();
    gl.glPushName(-1);
  }
Beispiel #2
0
 public void reshape(Rectangle bounds) {
   gl.glViewport(
       (int) bounds.getX(),
       (int) bounds.getY(),
       (int) bounds.getWidth(),
       (int) bounds.getHeight());
   this.bounds = bounds;
 }