@Override
  public void setPosition(Pointt position) {
    super.setPosition(position);
    generatePaint();
    double startAngle = Maths.randomAngle();
    GeneralPath tempRep = new GeneralPath();

    Pointt next = new Pointt(0, 0);
    for (int i = 0; i < vertices.length; i++) {
      vertices[i] =
          next.getArcPointt(
              radius() * Geometry.DISPLAY_REAL_RATIO,
              startAngle + i * 2 * (Math.PI / NUMBER_OF_VERTICES));
    }

    tempRep.moveTo(vertices[0].getX(), vertices[0].getY());

    for (int i = 0; i < vertices.length; i++) {
      next = vertices[(i + 1) % vertices.length];
      tempRep.quadTo(
          vertices[i].midPoint(next).getX()
              + Maths.randomNegative(radius() * Geometry.DISPLAY_REAL_RATIO / 2),
          vertices[i].midPoint(next).getY()
              + Maths.randomNegative(radius() * Geometry.DISPLAY_REAL_RATIO / 2),
          next.getX(),
          next.getY());
    }

    tempRep.closePath();
    rep = new Area(tempRep);

    for (int i = 0; i < vertices.length; i++) {
      vertices[i].translate(position);
    }
  }