@Override
 public void staticRender() {
   drawMessages(
       UIhandler.messages, Renderhandler.getScreenX(), -Renderhandler.getScreenY(), false);
   drawLevel(Worldhandler.getLevel());
   if (RPWorld.sharedPaused) {
     drawMenu(UIhandler.getMenu());
   }
 }
Beispiel #2
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 @Override
 public void create() {
   Renderinghandler.setup();
   Worldhandler.load();
   Editorhandler.setup();
   Inputhandler inputhandler = new Inputhandler();
   UIhandler.setup();
   Scripthandler.setup();
   input.setInputProcessor(inputhandler);
 }
Beispiel #3
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 public static void changeState(State s) {
   state = s;
   UIhandler.reset();
 }
Beispiel #4
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 public void updateGeneral() {
   Scripthandler.update();
   UIhandler.update();
   Renderinghandler.render();
 }
Beispiel #5
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 @Override
 public void dispose() {
   Renderinghandler.dispose();
   Assethandler.dispose();
   UIhandler.reset();
 }
Beispiel #6
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 public static void changeState(String s) {
   state = State.parseState(s);
   UIhandler.reset();
 }