public boolean processTimeEvent(int delta) {
    gameState.setTime(gameState.getTime() + delta);
    // Log.debug("Time set to " + gameState.getTime());

    boolean res = true;
    res &= processSalary();
    res &= processMood();
    res &= processCompiler();
    res &= processMaps();
    processShouts(delta);
    processNPC(delta);
    return res;
  }