public TransitionMenu(Menu preTrans, Menu postTrans) { this.preTrans = preTrans; this.postTrans = postTrans; try { a = new Image(ClientMain.WIDTH, ClientMain.HEIGHT); b = new Image(ClientMain.WIDTH, ClientMain.HEIGHT); c = new Image(ClientMain.WIDTH, ClientMain.HEIGHT); g1 = b.getGraphics(); postTrans.render(ClientMain.defaultGC, g1); a.getGraphics().drawImage(b, 0, 0); preTrans.render(ClientMain.defaultGC, g1); c.getGraphics().drawImage(b, 0, 0); } catch (SlickException e) { } indeces = new boolean[ClientMain.WIDTH / ClientMain.pixW][ClientMain.HEIGHT / ClientMain.pixW]; initialize(); }
public void init(GameContainer gc) { preTrans.render(gc, g1); }