Beispiel #1
0
  private void update(List<Entity> moved, ComponentMapper<Mass> mm, ComponentMapper<Position> pm) {
    if (hasEntity()) {
      if (entity.isActive()) {
        VectorD2 p = pm.get(entity).vec;
        if (!contains(p)) {
          moved.add(entity);
          --size;
          this.mass = 0f;
          this.massVector.set(0f, 0f);
          entity = null;
        } else {
          mass = mm.get(entity).mass;
          massVector.set(p).mul(mass);
        }
      }
    } else if (hasChildren()) {
      bl.update(moved, mm, pm);
      br.update(moved, mm, pm);
      tl.update(moved, mm, pm);
      tr.update(moved, mm, pm);

      size = bl.size + br.size + tl.size + tr.size;

      mass = bl.mass + br.mass + tl.mass + tr.mass;

      massVector.set(0f, 0f);
      massVector.add(bl.massVector).add(br.massVector);
      massVector.add(tl.massVector).add(tr.massVector);
    }
  }
Beispiel #2
0
 /** Doesn't update mass and massVector. */
 public boolean dirtyRemove(
     Entity entity, ComponentMapper<Mass> mm, ComponentMapper<Position> pm) {
   if (hasEntity()) {
     if (this.entity == entity) {
       this.entity = null;
       --size;
       return true;
     }
   } else if (hasChildren()) {
     GravQuadTree sub = quadrantOf(entity, mm, pm);
     if (sub.remove(entity, mm, pm)) {
       --size;
     }
   }
   return false;
 }
Beispiel #3
0
  public void updateAcceleration(
      Entity e,
      float theta,
      float G,
      ComponentMapper<Mass> mm,
      ComponentMapper<Position> pm,
      ComponentMapper<Acceleration> am,
      float delta) {
    if (isEmpty()) { // TODO also check if M is to small?
      return;
    }
    double M = this.mass;
    VectorD2 p = pm.get(e).vec;
    VectorD2 diff;

    //		if (contains(p)) { // TODO this is only necessary if theta>=1
    //			float m = mm.get(e).mass;
    //			diff = this.massVector.cpy().sub(p.cpy().mul(m)).div(M-m).sub(p);
    //		} else
    diff = this.massVector.cpy().div(M).sub(p);

    double d2 = diff.len2();

    // s/d < theta
    if (this.entity != null || side * side < theta * theta * d2) { // TODO weight with mass.
      if (this.entity == e) { // TODO temporary hack
        return;
      }
      // F = G*m*M/d^2
      // F = m*a
      // a = G*M/d^2
      double a = G * M / d2;
      double k = (float) (a * FastMath.inverseSqrt(d2)); // normalizes diff
      if (!Double.isNaN(k)) {
        VectorD2 accVec = am.get(e).vec;
        accVec.add(diff.mul(k).mul(delta));
      }
    } else {
      bl.updateAcceleration(e, theta, G, mm, pm, am, delta);
      br.updateAcceleration(e, theta, G, mm, pm, am, delta);
      tl.updateAcceleration(e, theta, G, mm, pm, am, delta);
      tr.updateAcceleration(e, theta, G, mm, pm, am, delta);
    }
  }
Beispiel #4
0
  public boolean remove(Entity entity, ComponentMapper<Mass> mm, ComponentMapper<Position> pm) {
    if (hasEntity()) {
      if (this.entity == entity) {
        this.entity = null;
        mass = 0f;
        massVector.set(0f, 0f);
        --size;
        return true;
      }
    } else if (hasChildren()) {
      GravQuadTree sub = quadrantOf(entity, mm, pm);
      double oldMass = sub.mass;
      VectorD2 oldVector = sub.massVector.cpy();

      if (sub.remove(entity, mm, pm)) {
        --size;
        mass -= oldMass - sub.mass;
        massVector.sub(oldVector).add(sub.massVector);
      }
    }
    return false;
  }