Beispiel #1
0
  /** The implemented key-pressed event, for sending commands to the robot. */
  @Override
  public void keyPressed(KeyEvent e) {
    int code = e.getKeyCode();
    System.out.println(code);

    // Send a command depending on the key code
    if (code != KeyCode.SPACE_BAR && code != KeyCode.G && code != KeyCode.O && lastCode == code) {
      power += 10;
    } else {
      power = 10;
    }
    lastCode = code;
    switch (code) {

        // Left Arrow: Turn Left
      case KeyCode.LEFT_ARROW:
        tcpClient.sendCommand((byte) 3, power);
        break;

        // Up Arrow: Move Forward
      case KeyCode.UP_ARROW:
        tcpClient.sendCommand((byte) 1, power);
        break;

        // Right Arrow: Turn Right
      case KeyCode.RIGHT_ARROW:
        tcpClient.sendCommand((byte) 4, power);
        break;

        // Down Arrow: Move Backward
      case KeyCode.DOWN_ARROW:
        tcpClient.sendCommand((byte) 2, power);
        break;
        // s: Stop
      case KeyCode.S:
        tcpClient.sendCommand((byte) 5, power);
        break;

        // Space bar: Kick
      case KeyCode.SPACE_BAR:
        tcpClient.sendCommand((byte) 6, 5000);
        break;

        // g: Grab
      case KeyCode.G:
        tcpClient.sendCommand((byte) 7, 0);
        break;
      case KeyCode.O:
        tcpClient.sendCommand((byte) 9, 0);
        break;
    }
  }
Beispiel #2
0
  /**
   * Begins listening to key commands and sending robot data.
   *
   * @throws IOException
   */
  public void run() throws IOException {

    try {
      tcpClient = new TCPClient(robotID);
      tcpClient.connect();
    } catch (Exception e) {
      // TODO Auto-generated catch block
      e.printStackTrace();
      System.out.println("Couldn't connect to the relay.");
      return;
    }

    JFrame frame = new JFrame("control");
    frame.setBounds(500, 500, 200, 50);
    frame.setAlwaysOnTop(true);
    JLabel label = new JLabel();
    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    label.setText("Select and Pess a Key");
    frame.add(label);
    frame.addKeyListener(this);
    frame.setVisible(true);
  }