private void benchmarkAll(Renderer renderer) { StringBuilder sb; HashMap<String, Scene> scenes = new HashMap<String, Scene>(); scenes.put("basic", new Scene()); scenes.put("grid", SceneFactory.getGridScene()); scenes.put("KD", SceneFactory.getBVHScene()); // Compare all different acceleration structures with one another for (String sceneType : scenes.keySet()) { sb = new StringBuilder(); sb.append( "nbSpheres | nbIntersections" + sceneType + " | mem" + sceneType + " | buildtime" + sceneType + " | rendertime" + sceneType + '\n'); System.err.println("------------------------"); System.err.println("Starting " + sceneType + " benchmark"); System.err.println("------------------------"); Scene scene = scenes.get(sceneType); iterate(renderer, sb, scene); System.out.println("Writing stats to file"); toFile(sb.toString(), sceneType); } }
private void benchmarkKD(Renderer renderer) { // Experiment with different settings for parameters for grid StringBuilder sb; System.err.println("------------------------"); System.err.println("Starting extended BVH benchmark"); System.err.println("------------------------"); Scene scene = SceneFactory.getBVHScene(); for (int i = 20; i < 200; i += 50) { System.err.println("KD leaf contents: " + i); sb = new StringBuilder(); sb.append( "nbSpheres | nbIntersections" + i + " | mem" + i + " | buildtime" + i + " | rendertime" + i + '\n'); Settings.KDTREE_ELEMENTS_IN_LEAF = i; iterate(renderer, sb, scene); toFile(sb.toString(), "kdtree" + i); } }
private void benchmarkGrid(Renderer renderer) { // Experiment with different settings for parameters for grid StringBuilder sb; System.err.println("------------------------"); System.err.println("Starting grid extended benchmark"); System.err.println("------------------------"); Scene scene = SceneFactory.getGridScene(); for (int i = 2; i < 15; i += 3) { System.err.println("Grid density: " + i); sb = new StringBuilder(); sb.append( "nbSpheres | nbIntersections" + i + " | mem" + i + " | buildtime" + i + " | rendertime" + i + '\n'); Settings.GRID_DENSITY = i; iterate(renderer, sb, scene); toFile(sb.toString(), "grid" + i); } }